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// @flow
import { fromJS } from 'immutable';
import GamesState, { type GameMapType, type GameNormalMapType, type GameShape } from '../models/games';
export const types = {
UPDATE_GAMES: 'GAME/UPDATE_GAMES',
REQUEST_CREATE_GAME: 'GAME/REQUEST_CREATE_GAME',
REQUEST_JOIN_GAME: 'GAME/REQUEST_JOIN_GAME',
REQUEST_START_GAME: 'GAME/REQUEST_JOIN_GAME',
ENTER_LOBBY: 'GAME/ENTER_LOBBY',
ENTER_GAME: 'GAME/ENTER_GAME',
};
type Actions = { type: 'GAME/UPDATE_GAMES', games: GameMapType } | { type: 'GAME/REQUEST_CREATE_GAME', gameId: string };
export const actions = {
updateGames: (games: GameNormalMapType) => ({ type: types.UPDATE_GAMES, games: fromJS(games) }),
requestJoinGame: (gameId: string) => ({ type: types.REQUEST_JOIN_GAME, gameId }),
requestCreateGame: (gameName: string) => ({
type: types.REQUEST_CREATE_GAME,
gameName,
}),
requestStartGame: () => ({ type: types.REQUEST_START_GAME }),
enterLobby: (lobby: GameShape) => ({ type: types.ENTER_LOBBY, lobby: fromJS(lobby) }),
enterGame: () => ({ type: types.ENTER_GAME }),
};
export default (state: GamesState = new GamesState(), action: Actions) => {
switch (action.type) {
case types.UPDATE_GAMES:
return state.addGames(action.games);
case types.ENTER_LOBBY:
return state.set('current', action.lobby.get('id'));
default:
return state;
}
};
export const getAllGamesById = games => games.all;
export const getAllGames = games => getAllGamesById(games).toList();
export const getGame = (games, id) => getAllGamesById(games).get(`${id}`);
export const getCurrentGame = games => getGame(games, games.current);
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