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// @flow
import { List } from 'immutable';
import { combineReducers } from 'redux';
import type { ApiPlayerTurnInfo, ApiTable } from '../api/model';
import { CurrentGameState } from '../models/currentGame';
import type { Action } from './actions/all';
import { types } from './actions/game';
export function createCurrentGameReducer() {
return combineReducers({
readyUsernames: readyUsernamesReducer,
turnInfo: turnInfoReducer,
table: tableUpdatesReducer,
});
}
const readyUsernamesReducer = (state: List<string> = new List(), action: Action) => {
if (action.type === types.PLAYER_READY_RECEIVED) {
return state.push(action.username);
} else {
return state;
}
};
const turnInfoReducer = (state: ApiPlayerTurnInfo | null = null, action: Action) => {
switch (action.type) {
case types.TURN_INFO_RECEIVED:
return action.turnInfo;
case types.TABLE_UPDATE_RECEIVED:
return null;
default:
return state;
}
};
const tableUpdatesReducer = (state: ApiTable | null = null, action: Action) => {
switch (action.type) {
case types.TURN_INFO_RECEIVED:
return action.turnInfo.table;
case types.TABLE_UPDATE_RECEIVED:
return action.table;
default:
return state;
}
};
export const getCurrentTurnInfo = (state: CurrentGameState): ApiPlayerTurnInfo => state.turnInfo;
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