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// @flow
import { Map, Record } from 'immutable';
export type PlayerShape = {
username: string,
displayName: string,
index: number,
ready: boolean,
gameOwner: boolean,
user: boolean,
};
export type PlayerType = Record<PlayerShape>;
const PlayerRecord: PlayerType = Record({
username: null,
displayName: null,
index: 0,
ready: false,
gameOwner: false,
user: false,
});
// $FlowFixMe
export class Player extends PlayerRecord {}
export type PlayersShape = {
all: Map<string, PlayerType>,
current: string
};
export type PlayersType = Record<PlayersShape>;
const PlayersRecord: PlayersType = Record({
all: Map(),
current: '',
});
// $FlowFixMe
export class PlayerState extends PlayersRecord {
addPlayer(p: PlayerShape) {
const player: Player = new Player(p);
const playerMap = Map({ [player.username]: player });
return this.addPlayers(playerMap).set('current', player.username);
}
addPlayers(p: Map<string, PlayerShape>) {
const players: Map<string, PlayerShape> = Map(p);
return this.mergeIn(['all'], players.map((player: PlayerShape): Player => new Player(player)));
}
}
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