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import { call, put, take } from 'redux-saga/effects'
import { eventChannel } from 'redux-saga'
import { ENTER_GAME } from './actions'
import { setUsername } from '../UserRepo/actions'
import gameBrowserSaga from '../GameBrowser/saga'
function* sendUsername(socketConnection) {
const { username: playerName } = yield take(ENTER_GAME)
const { socket } = socketConnection
socket.send("/app/chooseName", JSON.stringify({
playerName
}), {})
}
function createSocketChannel(socket) {
return eventChannel(emit => {
const receiveUsername = socket.subscribe('/user/queue/nameChoice', event => {
emit(JSON.parse(event.body))
})
const unsubscribe = () => {
receiveUsername.unsubscribe()
}
return unsubscribe
})
}
function* validateUsername(socketConnection) {
const { socket } = socketConnection
const socketChannel = createSocketChannel(socket)
const response = yield take(socketChannel)
if (response.error) {
return false
}
yield put(setUsername(response.userName, response.displayName, response.index))
yield call(gameBrowserSaga, socketConnection)
return true
}
function* homeSaga(socketConnection) {
let validated = false
do {
const [, usernameValid] = yield [
call(sendUsername, socketConnection),
call(validateUsername, socketConnection)
]
validated = usernameValid
} while (!validated)
}
export default homeSaga
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