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path: root/sw-ui-kt
Commit message (Expand)AuthorAge
* Add UI for prepared move and cancellationJoffrey Bion2020-04-04
* Add a way to "unprepare" a moveJoffrey Bion2020-04-04
* Add blueprintjs Overlay componentJoffrey Bion2020-04-04
* Hide currently prepared card from handJoffrey Bion2020-04-01
* Remove manual LinearDimension invocationJoffrey Bion2020-04-01
* Fix coroutines/saga cancellationJoffrey Bion2020-03-30
* Minor cleanupJoffrey Bion2020-03-30
* Send turn info without hands when entering gameJoffrey Bion2020-03-30
* Fix duplicated inconsistent stateJoffrey Bion2020-03-29
* Ensure error saga starts firstJoffrey Bion2020-03-29
* Simplify redux stateJoffrey Bion2020-03-29
* Improve state updates for turn infoJoffrey Bion2020-03-28
* Improve blueprint helpersJoffrey Bion2020-03-28
* Add log to detect end of game sagaJoffrey Bion2020-03-28
* Fix table updatesJoffrey Bion2020-03-28
* Add highlight for "just played" cardsJoffrey Bion2020-03-28
* Add hand componentsJoffrey Bion2020-03-28
* Add board componentsJoffrey Bion2020-03-27
* Clean unused commented CSSJoffrey Bion2020-03-27
* Add alternative (higher res) background imagesJoffrey Bion2020-03-27
* Rename isUser to isMe for clarityJoffrey Bion2020-03-27
* Add missing background imageJoffrey Bion2020-03-27
* Remove game started check from game sagaJoffrey Bion2020-03-27
* Fix awaitFirst (crashes when inlined)Joffrey Bion2020-03-27
* Add sagas and components for game sceneJoffrey Bion2020-03-27
* Add error handling saga printing errors in consoleJoffrey Bion2020-03-27
* Rename action classes for consistencyJoffrey Bion2020-03-27
* Fix lobby updatesJoffrey Bion2020-03-27
* Rework sagas and router to sub/unsubscribe properlyJoffrey Bion2020-03-27
* Use plain redux compose when devtools not presentJoffrey Bion2020-03-27
* Remove gameId parameter for the game scene routeJoffrey Bion2020-03-27
* Properly unsubscribe from server in GameBrowser sagasJoffrey Bion2020-03-27
* Add more functions to sagas frameworkJoffrey Bion2020-03-27
* Rename Utils to ReactUtils to allow for other UtilsJoffrey Bion2020-03-27
* Migrate @UseExperimental to @OptInJoffrey Bion2020-03-27
* Rename Game to GameScene to reflect component nameJoffrey Bion2020-03-25
* Get joinability/startability info from server with reasonJoffrey Bion2020-03-24
* Rename connect to connectStateAndDispatch to avoid conflictsJoffrey Bion2020-03-24
* Add blueprint NonIdealStateJoffrey Bion2020-03-24
* Enable redux dev toolsJoffrey Bion2020-03-24
* Reorganize reducers to fix game start buttonJoffrey Bion2020-03-23
* Remove hardcoded min players in Lobby componentJoffrey Bion2020-03-23
* Insignificant cleanupJoffrey Bion2020-03-23
* Add player infoJoffrey Bion2020-03-23
* Migrate game browser to blueprint componentsJoffrey Bion2020-03-22
* Fix home refresh on enter keyJoffrey Bion2020-03-22
* Fix player order by adding placeholders before shiftingJoffrey Bion2020-03-22
* Fix radial math to account for reversed Y axisJoffrey Bion2020-03-22
* FIx lobby items alignmentJoffrey Bion2020-03-22
* Remove unnecessary semi-colonJoffrey Bion2020-03-22
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