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* Fix copy-guild move (points are now counted properly)joffrey-bion2021-02-16
* Better naming isEmpty->areEmptyjoffrey-bion2021-02-16
* Remove unnecessary settings paramjoffrey-bion2021-02-13
* Filter only affordable transactionsjoffrey-bion2021-02-02
* Move from Gson to Kotlin Serialization for definitionsjoffrey-bion2021-01-29
* Reduce number of TableState creationsjoffrey-bion2020-12-13
* Allow the COPY_GUILD ability to yield 0 pointsjoffrey-bion2020-11-29
* Remove unrealistic transaction optionsjoffrey-bion2020-11-29
* Make all transactions availablejoffrey-bion2020-11-28
* Introduce priced transactionsjoffrey-bion2020-11-27
* Fix resource transactions calculationsjoffrey-bion2020-11-25
* Format with trailing commaJoffrey Bion2020-09-08
* Upgrade ktlint and re-enable import order checkJoffrey Bion2020-08-20
* Fix style & sort importsJoffrey Bion2020-08-20
* Simplify settings and allow choosing wondersJoffrey Bion2020-05-31
* Fix production alternative duplicatesJoffrey Bion2020-05-28
* Add UI support for playing discarded cardsJoffrey Bion2020-05-28
* Add server-side support for PLAY_FREE_DISCARDED special abilityJoffrey Bion2020-05-28
* Send score at end of gameJoffrey Bion2020-05-15
* Clean upJoffrey Bion2020-05-15
* Move score to common model (to enable passing it to client)Joffrey Bion2020-05-12
* Move tests to their proper placeJoffrey Bion2020-05-12
* Fix duplicated inconsistent stateJoffrey Bion2020-03-29
* Reorganize packages againJoffrey BION2019-05-22
* Move common module declarations into api packageJoffrey BION2019-05-22
* Move some declarations to a better placejbion2019-05-20
* Fix some testsjbion2019-05-20
* WIP back to JVM for common module to see if it worksJoffrey BION2019-05-17
* Rationalize module namesJoffrey BION2019-05-16
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