summaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
* Add conversion exception handling for bad input JSON formatjbion2016-12-20
|
* Add response with list of games at subscription to /topic/gamesjbion2016-12-19
|
* Adjust exceptions visibilityjbion2016-12-19
|
* Fix logger class in ExceptionHandlerjbion2016-12-19
|
* Lobby controller refacjbion2016-12-19
| | | | | - moved error handling to ExceptionHandler - moved data storage to repositories
* Add react css librairiesVictor Chabbert2016-12-19
|
* Set editorconfig for front-endVictor Chabbert2016-12-19
|
* Improve error outputjbion2016-12-19
|
* Allow cross-origin for frontend server proxyjbion2016-12-19
|
* Move session attribute keys to a single file to ensure unicity more easilyjbion2016-12-19
|
* Add start game actionjbion2016-12-19
|
* Remove gitkeepVictor Chabbert2016-12-19
|
* Add redux-saga to handle effectsVictor Chabbert2016-12-18
|
* Refactor 404 stateless functionVictor Chabbert2016-12-18
|
* Update redux-devtools extension integrationVictor Chabbert2016-12-18
|
* Add react-router with small exampleVictor Chabbert2016-12-18
|
* Clean front-end filesVictor Chabbert2016-12-18
|
* Fix trailing comma in package.jsonVictor Chabbert2016-12-18
|
* Merge branch 'master' of github.com:luxons/seven-wondersVictor Chabbert2016-12-18
|\
| * Improve LobbyController errors and logsjbion2016-12-18
| |
| * Add proper logging and validationjbion2016-12-17
| |
| * Add default username for unauthenticated usersjbion2016-12-17
| |
* | Add redux and react-redux librairies with initial setupVictor Chabbert2016-12-18
|/
* Add skeleton for game turns and card playingJoffrey BION2016-12-15
| | | | In this commit, I also created a couple classes like HandCard, PlayerTurnInfo, and Table that are UI-oriented, and contain information relative to what one player should see or do.
* Improve card requirements managementJoffrey BION2016-12-15
| | | | | | - Add chain-related fields to the Card - Add helpers methods isAffordable, isPlayable and the likes - Remove the card addition to the board as it is supposed to be separately from applying the effect of the card
* Add deal() method to the DecksJoffrey BION2016-12-14
|
* Fix default nbPlayers in the settingsJoffrey BION2016-12-14
|
* Update frontend POC with new lobby systemJoffrey BION2016-12-12
|
* Lobby vs Game separationJoffrey BION2016-12-12
|
* Add WS experiment test pageJoffrey BION2016-12-11
| | | | This pages allows to test spring/STOMP config to see which messages are properly broadcasted to all users, which are just sent to the caller, and which are sent a specific user from the server.
* Add special action skeleton to finish wonders data parsingJoffrey BION2016-12-10
| | | | These special actions imply a new input from the user, which is not implemented yet
* Add BoardTestJoffrey BION2016-12-10
|
* Split effects tests into multiple filesJoffrey BION2016-12-10
|
* Simplify theories in ScienceTestJoffrey BION2016-12-10
|
* A little bit of doc never hurtsJoffrey BION2016-12-10
|
* Fix compile error in CardTestJoffrey BION2016-12-10
|
* Wonders data parsingJoffrey BION2016-12-10
|
* Normalize wonders.json for easier parsingJoffrey BION2016-12-10
|
* Card data parsing, part 2Joffrey BION2016-12-10
| | | | This adds support for all cards effects, and normalizes the serialization of all card fields
* Add multi-color support in cards.jsonJoffrey BION2016-12-10
|
* Fix Arena card effect dataJoffrey BION2016-12-10
|
* Separate resource providers from relative board positionsJoffrey BION2016-12-10
|
* Rework cards.json for easier deserializationJoffrey BION2016-12-10
|
* Fix Science.getQuantity(type) NPE when no element of the given typeJoffrey BION2016-12-10
|
* Add multiple effects support for cardsJoffrey BION2016-12-10
|
* Add multiple card colors support for BonusPerBoardElementJoffrey BION2016-12-10
|
* Simplify numeric effects creationJoffrey BION2016-12-10
|
* Make Effect an interface instead of abstract classJoffrey BION2016-12-10
|
* Add MilitaryReinforcement effectJoffrey BION2016-12-10
|
* Add BonusPerBoardElement effectJoffrey BION2016-12-10
|
bgstack15