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* Refactor LobbyController to make the code simplerjbion2016-12-30
| | | | This change gets rid of session access and makes use of a player repository. This allows for encapsulated and testable Player management.
* Add test for Board.removeGoldjbion2016-12-29
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* Add player reordering support in Lobbyjbion2016-12-28
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* Add proper test for military victory/defeat pointsjbion2016-12-25
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* Extract military stuff into its own objectjbion2016-12-25
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* Add tests for Card.equals() and Card.hashcode()jbion2016-12-24
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* Add test for BonusPerBoardElementjbion2016-12-24
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* Add test for getNbCardsOfColorjbion2016-12-24
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* Add minimal stages in test wondersjbion2016-12-24
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* Add test for relative board position accessesjbion2016-12-24
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* Add test for RawPointsIncreasejbion2016-12-24
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* Add equals, hashcode, and computePoints tests for instant effectsjbion2016-12-24
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* Add test for lobbyjbion2016-12-24
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* Add tests for ScienceProgressjbion2016-12-23
| | | | This also refactors a bit the science object creation for other science tests
* Add brush test for game definition loading to ensure no exception occurjbion2016-12-23
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* Add tests for equals and hashcode to maximize coverage in resources packagejbion2016-12-23
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* Add bought resources cost computationjbion2016-12-22
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* Add CardBack for wonder stages display in the UIjbion2016-12-22
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* Add Hands.createHand() testjbion2016-12-22
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* Handle discarded cards at end of agejbion2016-12-22
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* Remove annoying traces in ScienceTestjbion2016-12-22
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* Introduce Hands (pun intended)jbion2016-12-22
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* Move Decks to the cards packagejbion2016-12-22
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* Huge refac to pass the Table instead of left/right/self boardsjbion2016-12-22
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* Add test for Decksjbion2016-12-21
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* Add test for NumericEffectSerializerjbion2016-12-21
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* Remove explicit types from toJson callsjbion2016-12-21
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* Add test for ProductionIncrease serializerjbion2016-12-21
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* Add test for Resources serializersjbion2016-12-21
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* Add test for ScienceProgressSerializerjbion2016-12-21
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* Add missing tests to DestinationAccessValidatorTestjbion2016-12-21
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* Add interceptor for invalid subscriptionsjbion2016-12-20
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* Improve card requirements managementJoffrey BION2016-12-15
| | | | | | - Add chain-related fields to the Card - Add helpers methods isAffordable, isPlayable and the likes - Remove the card addition to the board as it is supposed to be separately from applying the effect of the card
* Add BoardTestJoffrey BION2016-12-10
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* Split effects tests into multiple filesJoffrey BION2016-12-10
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* Simplify theories in ScienceTestJoffrey BION2016-12-10
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* Fix compile error in CardTestJoffrey BION2016-12-10
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* Simplify numeric effects creationJoffrey BION2016-12-10
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* Card data parsing, part 1Joffrey BION2016-12-09
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* Add science points computation logic and testsJoffrey BION2016-12-08
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* Add game data loading skeletonJoffrey BION2016-12-08
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* First draft of the game engine: boards, card effects, costsJoffrey BION2016-12-08
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* First draft of resource production elementsJoffrey BION2016-12-08
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