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Author
Age
*
Add brush test for game definition loading to ensure no exception occur
jbion
2016-12-23
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Add tests for equals and hashcode to maximize coverage in resources package
jbion
2016-12-23
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Add bought resources cost computation
jbion
2016-12-22
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Add CardBack for wonder stages display in the UI
jbion
2016-12-22
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Add Hands.createHand() test
jbion
2016-12-22
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Handle discarded cards at end of age
jbion
2016-12-22
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Remove annoying traces in ScienceTest
jbion
2016-12-22
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Introduce Hands (pun intended)
jbion
2016-12-22
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Move Decks to the cards package
jbion
2016-12-22
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Huge refac to pass the Table instead of left/right/self boards
jbion
2016-12-22
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Add test for Decks
jbion
2016-12-21
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Add test for NumericEffectSerializer
jbion
2016-12-21
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Remove explicit types from toJson calls
jbion
2016-12-21
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Add test for ProductionIncrease serializer
jbion
2016-12-21
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Add test for Resources serializers
jbion
2016-12-21
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Add test for ScienceProgressSerializer
jbion
2016-12-21
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Add missing tests to DestinationAccessValidatorTest
jbion
2016-12-21
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Add interceptor for invalid subscriptions
jbion
2016-12-20
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Improve card requirements management
Joffrey BION
2016-12-15
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Add BoardTest
Joffrey BION
2016-12-10
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Split effects tests into multiple files
Joffrey BION
2016-12-10
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Simplify theories in ScienceTest
Joffrey BION
2016-12-10
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Fix compile error in CardTest
Joffrey BION
2016-12-10
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Simplify numeric effects creation
Joffrey BION
2016-12-10
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Card data parsing, part 1
Joffrey BION
2016-12-09
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Add science points computation logic and tests
Joffrey BION
2016-12-08
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Add game data loading skeleton
Joffrey BION
2016-12-08
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First draft of the game engine: boards, card effects, costs
Joffrey BION
2016-12-08
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First draft of resource production elements
Joffrey BION
2016-12-08
bgstack15