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*
A little bit of doc never hurts
Joffrey BION
2016-12-10
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Wonders data parsing
Joffrey BION
2016-12-10
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Normalize wonders.json for easier parsing
Joffrey BION
2016-12-10
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Card data parsing, part 2
Joffrey BION
2016-12-10
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Add multi-color support in cards.json
Joffrey BION
2016-12-10
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Fix Arena card effect data
Joffrey BION
2016-12-10
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Separate resource providers from relative board positions
Joffrey BION
2016-12-10
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Rework cards.json for easier deserialization
Joffrey BION
2016-12-10
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Fix Science.getQuantity(type) NPE when no element of the given type
Joffrey BION
2016-12-10
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Add multiple effects support for cards
Joffrey BION
2016-12-10
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Add multiple card colors support for BonusPerBoardElement
Joffrey BION
2016-12-10
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Simplify numeric effects creation
Joffrey BION
2016-12-10
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Make Effect an interface instead of abstract class
Joffrey BION
2016-12-10
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Add MilitaryReinforcement effect
Joffrey BION
2016-12-10
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Add BonusPerBoardElement effect
Joffrey BION
2016-12-10
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Card data parsing, part 1
Joffrey BION
2016-12-09
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Convert card data from CSV to JSON format
Joffrey BION
2016-12-09
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Rename javascript folder to js
Joffrey BION
2016-12-08
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Add eslint config path
Victor Chabbert
2016-12-08
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Added React App from create-react-app
Victor Chabbert
2016-12-08
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First draft of client recognition through sessions
jbion
2016-12-08
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Add background image to the resources
Joffrey BION
2016-12-08
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POC for the lobby
Joffrey BION
2016-12-08
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Add initial webapp files to satisfy Travis for a Spring Boot build
Joffrey BION
2016-12-08
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Add science points computation logic and tests
Joffrey BION
2016-12-08
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First draft of new game initialization
Joffrey BION
2016-12-08
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Add game data loading skeleton
Joffrey BION
2016-12-08
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First draft of the game engine: boards, card effects, costs
Joffrey BION
2016-12-08
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First draft of resource production elements
Joffrey BION
2016-12-08
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Add game card and wonders data
Joffrey BION
2016-12-08
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Add tokens images
Joffrey BION
2016-12-05
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Add wonders images
Joffrey BION
2016-12-05
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Add cards images
Joffrey BION
2016-12-05
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