summaryrefslogtreecommitdiff
path: root/src/main
Commit message (Collapse)AuthorAge
* Add test for GameRepositoryJoffrey BION2017-01-17
|
* Add test for LobbyRepositoryJoffrey BION2017-01-17
|
* Add test for PlayerRepositoryJoffrey BION2017-01-16
|
* Standardize PlayerRepository's APIJoffrey BION2017-01-16
|
* Remove unicity constraint on game namesJoffrey BION2017-01-16
|
* Separate client and server errors in the ExceptionHandlerJoffrey BION2017-01-16
|
* Rename UserName -> Username and the likesJoffrey BION2017-01-14
|
* Simplify validation errors' outputJoffrey BION2017-01-14
|
* Add test and fix HandRotationDirectionJoffrey BION2017-01-14
|
* Add test for SpecialAbilityActivation effectJoffrey BION2017-01-14
|
* Add support for '1 free per age' special abilityJoffrey BION2017-01-14
|
* Add actual points computation from copied guildJoffrey BION2017-01-14
|
* Add gold points to score computationJoffrey BION2017-01-14
|
* Make HandRotationDirection available to the clientJoffrey BION2017-01-14
|
* Reword action hint textsJoffrey BION2017-01-14
|
* Add COPY_GUILD effect supportJoffrey BION2017-01-14
|
* First draft of board score computationjbion2017-01-13
|
* Add special ability activation in the corresponding effectjbion2017-01-13
|
* Separate CustomizableSettings and actual Settingsjbion2017-01-12
|
* Add multiple ways to pick the side of the wonderjbion2017-01-12
|
* Fix LobbyController to match the documentationjbion2017-01-12
|
* Add PLAY_LAST_CARD special ability handlingJoffrey BION2017-01-11
|
* Code cleaningJoffrey BION2017-01-05
|
* Remove move-specific code from TableJoffrey BION2017-01-02
| | | | Its rightful place is in the corresponding Move subclass
* Refactor LobbyController to make the code simplerjbion2016-12-30
| | | | This change gets rid of session access and makes use of a player repository. This allows for encapsulated and testable Player management.
* Auto-subscribe to error channel in test pagejbion2016-12-30
|
* Clean serializer using the Gson contextjbion2016-12-30
|
* Add test for Board.removeGoldjbion2016-12-29
|
* Add player reordering support in Lobbyjbion2016-12-28
|
* Remove useless parent exceptionjbion2016-12-28
|
* Create GameControllerjbion2016-12-26
|
* Replace switches on MoveType by multiple Move implementationsjbion2016-12-26
|
* Make LobbyController always send a list of lobbies on /topic/gamesjbion2016-12-25
|
* Add proper test for military victory/defeat pointsjbion2016-12-25
|
* Add military conflict resolution at end of agejbion2016-12-25
|
* Make use of addGold instead of setGold when possiblejbion2016-12-25
|
* Extract military stuff into its own objectjbion2016-12-25
|
* Take into account boughtResources in move validationjbion2016-12-24
|
* Rename discard -> giveGoldForDiscardedjbion2016-12-24
|
* Add add/removeGold methods on boardsjbion2016-12-24
|
* Remove useless toString() methodsjbion2016-12-24
|
* Add test for lobbyjbion2016-12-24
|
* Add react-router-reduxVictor Chabbert2016-12-23
|
* Change router from v4 to v3Victor Chabbert2016-12-23
|
* Fix science points computationjbion2016-12-23
| | | | Missing values for some science types used to mess up the points calculation. Now, even if the value is missing for a science type, it is properly considered as a 0.
* Suppress warnings for fields that are injected by Gsonjbion2016-12-23
|
* Add brush test for game definition loading to ensure no exception occurjbion2016-12-23
|
* Add tests for equals and hashcode to maximize coverage in resources packagejbion2016-12-23
|
* Add bought resources cost computationjbion2016-12-22
|
* Remove middleman methods in Boardjbion2016-12-22
|
bgstack15