Commit message (Expand) | Author | Age | ||
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* | Add multiple card colors support for BonusPerBoardElement | Joffrey BION | 2016-12-10 | |
* | Simplify numeric effects creation | Joffrey BION | 2016-12-10 | |
* | Make Effect an interface instead of abstract class | Joffrey BION | 2016-12-10 | |
* | Add MilitaryReinforcement effect | Joffrey BION | 2016-12-10 | |
* | Add BonusPerBoardElement effect | Joffrey BION | 2016-12-10 | |
* | Card data parsing, part 1 | Joffrey BION | 2016-12-09 | |
* | First draft of client recognition through sessions | jbion | 2016-12-08 | |
* | POC for the lobby | Joffrey BION | 2016-12-08 | |
* | Add initial webapp files to satisfy Travis for a Spring Boot build | Joffrey BION | 2016-12-08 | |
* | Add science points computation logic and tests | Joffrey BION | 2016-12-08 | |
* | First draft of new game initialization | Joffrey BION | 2016-12-08 | |
* | Add game data loading skeleton | Joffrey BION | 2016-12-08 | |
* | First draft of the game engine: boards, card effects, costs | Joffrey BION | 2016-12-08 | |
* | First draft of resource production elements | Joffrey BION | 2016-12-08 |