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* Fix type declaration order in model.jsJoffrey BION2019-03-05
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* Fix types in model.jsJoffrey BION2019-03-05
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* Remove annoying scrollbarsjbion2019-03-02
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* Add prepared move in turnInfojbion2019-02-28
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* Simplify state and reducersjbion2019-02-27
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* Add support for multiple columnsjbion2019-02-26
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* Add board and played cardsjbion2019-02-26
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* Fix wonder images aspect ratiojbion2019-02-26
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* Extract CardImagejbion2019-02-26
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* Hide start button for non-game owners and disable while we can't startjbion2019-02-26
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* Move wonder images to frontendjbion2019-02-26
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* Add gold amount to production barjbion2019-02-26
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* Increase space between resources in production barjbion2019-02-26
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* Add production barjbion2019-02-25
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* Move resource images to frontendjbion2019-02-25
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* Improve output modeljbion2019-02-25
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* Change page title to "Seven Wonders"jbion2019-02-25
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* Use NonIdealState for READY button to be centeredjbion2019-02-25
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* Position hand at the bottom of the pagejbion2019-02-24
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* Reset current turn when executed so that people can say ready againjbion2019-02-24
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* Add prepare move actionsjbion2019-02-24
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* Improve GameScene by showing the handjbion2019-02-23
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* Move images to frontend appjbion2019-02-23
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* Implement Game startjbion2019-02-22
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* Fix websocket value when no message body is receivedjbion2019-02-22
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* Make login input largejbion2019-02-22
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* Upgrade Kotlin, Spring, and KtLint versionsjbion2019-02-18
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* Update yarn.lockJoffrey Bion2018-07-05
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* Add title for player placeholdersJoffrey Bion2018-07-05
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* Refactor radial math stuffJoffrey BION2018-07-05
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* Place current player always at the bottomJoffrey BION2018-06-12
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* Use radial list for lobbyJoffrey Bion2018-06-12
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* Add first draft of radial listJoffrey Bion2018-06-12
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* Clean importsJoffrey Bion2018-06-11
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* Improve lobby's styleJoffrey BION2018-06-10
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* Finish moving components out of /scenes packageJoffrey BION2018-06-10
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* Remove unnecessary prop types exportsJoffrey BION2018-06-10
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* Add IconButton component to work around Icon title issueJoffrey BION2018-06-10
| | | | | | | The issue about Buttons with icons is that the svg name appears as title (tooltip) when hovering the icon, even if a title is specified on the button itself: https://github.com/palantir/blueprint/issues/2321
* Use blueprint for error toasts instead of react-redux-toasterJoffrey BION2018-06-09
| | | | | | | Error toasts were broken. Since blueprintjs already provides a toasting feature, we don't need the extra dependency. What we lose here is the redux-managed state of toasts, which might lead me to switch back later on. For now, these are quite fine.
* Fix home screen styleJoffrey BION2018-06-09
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* Improve game list's styleJoffrey BION2018-06-09
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* Refresh dependenciesJoffrey BION2018-06-09
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* Refactor PlayerListJoffrey BION2018-06-09
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* Split GameBrowser into multiple connected componentsJoffrey BION2018-06-09
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* Fix frontend gitignoreJoffrey BION2018-06-09
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* Migrate to react 16 and blueprint 2Joffrey BION2018-06-09
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* Remove rebass dependencyJoffrey BION2018-06-09
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* Cleanup the messJoffrey BION2018-06-09
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* Add flow prop types in scene componentsJoffrey BION2018-04-30
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* Remove unused former LobbyLayout... RIPJoffrey BION2018-04-30
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