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path: root/frontend/src/components
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* Add board and played cardsjbion2019-02-26
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* Extract CardImagejbion2019-02-26
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* Hide start button for non-game owners and disable while we can't startjbion2019-02-26
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* Add gold amount to production barjbion2019-02-26
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* Increase space between resources in production barjbion2019-02-26
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* Add production barjbion2019-02-25
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* Use NonIdealState for READY button to be centeredjbion2019-02-25
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* Position hand at the bottom of the pagejbion2019-02-24
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* Add prepare move actionsjbion2019-02-24
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* Improve GameScene by showing the handjbion2019-02-23
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* Move images to frontend appjbion2019-02-23
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* Implement Game startjbion2019-02-22
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* Make login input largejbion2019-02-22
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* Add title for player placeholdersJoffrey Bion2018-07-05
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* Refactor radial math stuffJoffrey BION2018-07-05
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* Place current player always at the bottomJoffrey BION2018-06-12
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* Use radial list for lobbyJoffrey Bion2018-06-12
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* Add first draft of radial listJoffrey Bion2018-06-12
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* Clean importsJoffrey Bion2018-06-11
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* Improve lobby's styleJoffrey BION2018-06-10
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* Finish moving components out of /scenes packageJoffrey BION2018-06-10
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* Remove unnecessary prop types exportsJoffrey BION2018-06-10
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* Add IconButton component to work around Icon title issueJoffrey BION2018-06-10
| | | | | | | The issue about Buttons with icons is that the svg name appears as title (tooltip) when hovering the icon, even if a title is specified on the button itself: https://github.com/palantir/blueprint/issues/2321
* Use blueprint for error toasts instead of react-redux-toasterJoffrey BION2018-06-09
| | | | | | | Error toasts were broken. Since blueprintjs already provides a toasting feature, we don't need the extra dependency. What we lose here is the redux-managed state of toasts, which might lead me to switch back later on. For now, these are quite fine.
* Fix home screen styleJoffrey BION2018-06-09
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* Improve game list's styleJoffrey BION2018-06-09
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* Refactor PlayerListJoffrey BION2018-06-09
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* Split GameBrowser into multiple connected componentsJoffrey BION2018-06-09
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* Remove rebass dependencyJoffrey BION2018-06-09
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* Cleanup the messJoffrey BION2018-06-09
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* Remove default exports everywhereJoffrey BION2018-04-29
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* Refactor routes to new structureVictor Chabbert2017-08-07
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* Organize imports and format JS filesJoffrey BION2017-07-25
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* Add types to game filesVictor Chabbert2017-05-30
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* Move to immutable with RecordsVictor Chabbert2017-05-28
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* Change print width to 120, againVictor Chabbert2017-05-28
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* Move to prettier-eslint for better configurationVictor Chabbert2017-05-22
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* Embed react-redux-toastr css in the appJoffrey BION2017-05-22
| | | | | | | Also factorise accesses to the react redux toast container, in order to centralize the config. Resolves: https://github.com/luxons/seven-wonders/issues/12
* Update prettier config and reformatJoffrey BION2017-05-22
| | | | | | | Here's the discussion summary: - single quote, because that's what I'm used to in the JS world - trailing comma, to avoid unnecessary git changes - print-width 120, because 120 still doesn't require to scroll horizontally, and vertical space is precious
* Add prettier and format js filesVictor Chabbert2017-05-20
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* Upgrade react-scripts to 1.0.1Victor Chabbert2017-05-20
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* Add error toastsjbion2017-05-20
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* Add lobby sagaJoffrey BION2017-05-14
| | | | | | | | | - Fix lobby's player list updates - Fix lobby's player list order - Add 'start game' button (not restricted to owner yet) Resolves: https://github.com/luxons/seven-wonders/issues/7
* Migrate to seamless immutableJoffrey BION2017-05-13
| | | | | Resolves: https://github.com/luxons/seven-wonders/issues/6
* First attempt at lobby joiningJoffrey BION2017-05-12
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* Cleaned containersVictor Chabbert2017-01-22
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* Move frontend and backend into 2 separate subprojectsjbion2017-01-20
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