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* Add ApiObjectField annotations in actionsJoffrey BION2017-04-06
* Remove traversal of transient fieldsJoffrey BION2017-04-06
* Make GameDefinition transient in the lobbyJoffrey BION2017-04-05
* Add support for message mapping body parameterJoffrey BION2017-04-05
* Add Jsondoc on actionsJoffrey BION2017-04-05
* Move annotation to comply with formatting rulesJoffrey BION2017-04-05
* Remove line wrapping indentation checkstyle constraintJoffrey BION2017-04-05
* First draft of Jsondoc documentation generationJoffrey BION2017-04-04
* Add checkstyle configurationjbion2017-03-13
* Create home layout with zeus backgroundJoffrey BION2017-02-03
* Extract Home and GameBrowser controllers from LobbyControllerJoffrey BION2017-02-02
* Decouple Lobby and Players from the Game itselfJoffrey BION2017-02-02
* Refactor Military to be independent of SettingsJoffrey BION2017-02-01
* Add first tests for RequirementsJoffrey BION2017-01-31
* Use specific seed for randomness in tests for determinismJoffrey BION2017-01-31
* Add public/private production conceptjbion2017-01-30
* Add zeus temple background as potential home backgroundJoffrey BION2017-01-23
* Add 7 wonders logoJoffrey BION2017-01-23
* Add test checking the switch to PLAYING stateJoffrey BION2017-01-23
* Add notification for updated game to /topics/gamesJoffrey BION2017-01-22
* Fix subscription path for prepared cards and turnsJoffrey BION2017-01-22
* Remove handRotationDirection in PlayerTurnInfoJoffrey BION2017-01-22
* Fix player indexes in TestUtilsJoffrey BION2017-01-22
* Fix areAllPlayersReady() to understand WAIT actionJoffrey BION2017-01-22
* Ans /user/queue/lobby/joined message on game creationJoffrey BION2017-01-22
* Add validation constraints on PlayerMoveJoffrey BION2017-01-22
* Use the build folder to stay in the standardjbion2017-01-20
* Remove conflicting old indexjbion2017-01-20
* Move frontend and backend into 2 separate subprojectsjbion2017-01-20
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