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* Move to shared checkstyle config 2.1.0Joffrey BION2017-09-29
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* Finish removing unnecessary Principal commentsJoffrey BION2017-07-09
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* Remove comments that are now unnecessaryJoffrey BION2017-07-08
| | | | | We now use a TestPrincipal class instead of a lambda in order to be clear enough to be self-explanatory.
* Extract Jackstomp as dependencyJoffrey BION2017-05-28
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* Remove ForbiddenSubscriptionExceptionjbion2017-05-27
| | | | | | The exception was not processed by the ExceptionHandler anyway, so nothing was sent to the user. We need to find a way to send an error to the user. In the meantime, an error log will suffice.
* Backport javadocjbion2017-05-27
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* Improve integration testsjbion2017-05-25
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* Add deserializable API objects for Java SevenWonders clientjbion2017-05-25
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* Add SevenWondersClient for ease of use in testsjbion2017-05-25
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* Re-order params and rename to Jackstompjbion2017-05-25
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* Rework integration tests with new client and APIjbion2017-05-25
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* Create TestPrincipal for Controller unit testsjbion2017-05-25
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* Add a java API for SevenWonders using the simple JSON/STOMP clientjbion2017-05-25
| | | | This API is intended to be used for integration tests, but could later be extracted and used for AI actions or machine learning.
* Add a simple JSON+STOMP client (to be extracted as lib)jbion2017-05-25
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* Fix code styleJoffrey BION2017-05-21
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* Add first integration testJoffrey BION2017-05-21
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* Add LobbyController testsJoffrey BION2017-05-20
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* Add checks on last played moves in GameTestJoffrey BION2017-05-20
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* Add "sayReady" for players to call to receive their handJoffrey BION2017-05-20
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* Add tests for board score computationJoffrey BION2017-05-17
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* Add test for Requirements coverageJoffrey BION2017-05-16
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* Improve assertions in HomeControllerTestJoffrey BION2017-05-16
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* Add GameBrowserController testJoffrey BION2017-05-16
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* Add HomeController testJoffrey BION2017-05-16
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* Add tests for special abilities in BoardJoffrey BION2017-05-15
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* Remove useless 'throws Exception' declarations in testsJoffrey BION2017-05-15
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* Add tests for requirement and payment of bought resourcesJoffrey BION2017-05-15
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* Add tests for lobby and game fields in PlayerJoffrey BION2017-05-15
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* Add test for Lobby owner indexJoffrey BION2017-05-15
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* Add test for Lobby.removePlayer()Joffrey BION2017-05-15
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* Fix code style for checkstyleJoffrey BION2017-05-10
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* Add test to play a whole game triviallyJoffrey BION2017-05-10
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* Make BestPriceCalculator use the public production of the neighboursJoffrey BION2017-05-10
| | | | It was incorrectly using the private production.
* Refac requirement-checking methodsJoffrey BION2017-05-10
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* Add more complicated test for playabilityJoffrey BION2017-05-10
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* Add proper algorithm to check if a card is playableJoffrey BION2017-05-09
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* Refac resourcesJoffrey BION2017-05-08
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* Extract test method createRequirements()Joffrey BION2017-05-08
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* Rename "prepare card" to "prepare move"Joffrey BION2017-05-08
| | | | Some moves may not be related to preparing a card from the hand. For instance, picking a neighbouring Guild Card to copy is not what I would call "preparing a card".
* Add first draft of Game testJoffrey BION2017-04-16
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* Simplify Requirements.isAffordedBy() signatureJoffrey BION2017-04-16
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* Add checkstyle configurationjbion2017-03-13
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* Decouple Lobby and Players from the Game itselfJoffrey BION2017-02-02
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* Refactor Military to be independent of SettingsJoffrey BION2017-02-01
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* Add first tests for RequirementsJoffrey BION2017-01-31
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* Use specific seed for randomness in tests for determinismJoffrey BION2017-01-31
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* Add public/private production conceptjbion2017-01-30
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* Add test checking the switch to PLAYING stateJoffrey BION2017-01-23
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* Fix player indexes in TestUtilsJoffrey BION2017-01-22
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* Move frontend and backend into 2 separate subprojectsjbion2017-01-20
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