summaryrefslogtreecommitdiff
path: root/backend/src/test
Commit message (Collapse)AuthorAge
* Add SevenWondersClient for ease of use in testsjbion2017-05-25
|
* Re-order params and rename to Jackstompjbion2017-05-25
|
* Rework integration tests with new client and APIjbion2017-05-25
|
* Create TestPrincipal for Controller unit testsjbion2017-05-25
|
* Add a java API for SevenWonders using the simple JSON/STOMP clientjbion2017-05-25
| | | | This API is intended to be used for integration tests, but could later be extracted and used for AI actions or machine learning.
* Add a simple JSON+STOMP client (to be extracted as lib)jbion2017-05-25
|
* Fix code styleJoffrey BION2017-05-21
|
* Add first integration testJoffrey BION2017-05-21
|
* Add LobbyController testsJoffrey BION2017-05-20
|
* Add checks on last played moves in GameTestJoffrey BION2017-05-20
|
* Add "sayReady" for players to call to receive their handJoffrey BION2017-05-20
|
* Add tests for board score computationJoffrey BION2017-05-17
|
* Add test for Requirements coverageJoffrey BION2017-05-16
|
* Improve assertions in HomeControllerTestJoffrey BION2017-05-16
|
* Add GameBrowserController testJoffrey BION2017-05-16
|
* Add HomeController testJoffrey BION2017-05-16
|
* Add tests for special abilities in BoardJoffrey BION2017-05-15
|
* Remove useless 'throws Exception' declarations in testsJoffrey BION2017-05-15
|
* Add tests for requirement and payment of bought resourcesJoffrey BION2017-05-15
|
* Add tests for lobby and game fields in PlayerJoffrey BION2017-05-15
|
* Add test for Lobby owner indexJoffrey BION2017-05-15
|
* Add test for Lobby.removePlayer()Joffrey BION2017-05-15
|
* Fix code style for checkstyleJoffrey BION2017-05-10
|
* Add test to play a whole game triviallyJoffrey BION2017-05-10
|
* Make BestPriceCalculator use the public production of the neighboursJoffrey BION2017-05-10
| | | | It was incorrectly using the private production.
* Refac requirement-checking methodsJoffrey BION2017-05-10
|
* Add more complicated test for playabilityJoffrey BION2017-05-10
|
* Add proper algorithm to check if a card is playableJoffrey BION2017-05-09
|
* Refac resourcesJoffrey BION2017-05-08
|
* Extract test method createRequirements()Joffrey BION2017-05-08
|
* Rename "prepare card" to "prepare move"Joffrey BION2017-05-08
| | | | Some moves may not be related to preparing a card from the hand. For instance, picking a neighbouring Guild Card to copy is not what I would call "preparing a card".
* Add first draft of Game testJoffrey BION2017-04-16
|
* Simplify Requirements.isAffordedBy() signatureJoffrey BION2017-04-16
|
* Add checkstyle configurationjbion2017-03-13
|
* Decouple Lobby and Players from the Game itselfJoffrey BION2017-02-02
|
* Refactor Military to be independent of SettingsJoffrey BION2017-02-01
|
* Add first tests for RequirementsJoffrey BION2017-01-31
|
* Use specific seed for randomness in tests for determinismJoffrey BION2017-01-31
|
* Add public/private production conceptjbion2017-01-30
|
* Add test checking the switch to PLAYING stateJoffrey BION2017-01-23
|
* Fix player indexes in TestUtilsJoffrey BION2017-01-22
|
* Move frontend and backend into 2 separate subprojectsjbion2017-01-20
bgstack15