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* Add flow prop types in scene componentsJoffrey BION2018-04-30
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* Remove unused former LobbyLayout... RIPJoffrey BION2018-04-30
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* Remove unnecessary flow types custom definitionsJoffrey BION2018-04-30
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* Fix root saga typeJoffrey BION2018-04-30
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* Complete redux action typesJoffrey BION2018-04-30
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* Fix sagas typesJoffrey BION2018-04-30
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* Remove unused history variable from rootSagaJoffrey BION2018-04-30
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* Upgrade to reflexbox 3.0.1Joffrey BION2018-04-29
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* Upgrade devDependenciesJoffrey BION2018-04-29
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* Upgrade to redux 4Joffrey BION2018-04-29
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* Upgrade react router 5 to alpha.9Joffrey BION2018-04-29
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* Organize importsJoffrey BION2018-04-29
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* Remove default exports everywhereJoffrey BION2018-04-29
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* Cleanup index.js filesJoffrey BION2018-04-29
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* Fix and order seven wonders JS clientJoffrey BION2018-04-28
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* Migrate to Spring Boot Starter SecurityJoffrey BION2018-04-28
| | | | So far, we had a direct dependency on Spring Security Core, but it is cleaner to import it "à la" Spring Boot, so that we benefit from autoconfiguration, and the version is handled by Spring Boot.
* Migrate to Spring Boot 2.0.1 (using Spring 5)Joffrey BION2018-04-28
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* Fix gitignore for gradle build folderJoffrey BION2018-04-27
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* Upgradle gradle wrapper to 4.7Joffrey BION2018-04-27
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* Bought resources refactoringJoffrey Bion2018-04-27
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* Use independent WS clients for each test to prevent race conditions on CIJoffrey Bion2018-04-26
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* Improve full game test by using bought resourcesJoffrey BION2018-04-26
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* Fix WONDER_LEVEL -> BUILT_WONDER_STAGES element typeJoffrey BION2018-04-26
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* Fix and improve BestPriceCalculatorJoffrey BION2018-04-26
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* Extract move creation in GameTestJoffrey BION2018-04-25
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* Make wonder activation pay for requirementsJoffrey BION2018-04-25
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* Add WonderTestJoffrey BION2018-04-25
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* Add test for Table.getNeighbourGuildCardsJoffrey BION2018-04-25
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* Extract min/max players as JSON rulesJoffrey BION2018-04-25
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* Add tests for BuildWonderMoveJoffrey Bion2018-04-25
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* Fix WonderStage creation to add at least an empty effect listJoffrey Bion2018-04-25
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* Add test for BuildWonderMoveJoffrey Bion2018-04-24
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* Extract inner class to work around coverage bugJoffrey Bion2018-04-24
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* Extract game engine as separate artifactJoffrey BION2018-04-23
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* Upgrade frontend build tools versionJoffrey BION2018-04-18
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* Upgrade to Livedoc 4.3.2 and gradle 4.6Joffrey Bion2018-04-18
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* Upgrade to Livedoc 3.0.0jbion2017-10-05
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* Move to shared checkstyle config 2.1.0Joffrey BION2017-09-29
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* Allow empty types in checkstyle configJoffrey Bion2017-09-25
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* Upgrade to Livedoc 2.0.0Joffrey Bion2017-09-25
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* Upgrade to Livedoc 1.2.0Joffrey BION2017-09-24
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* Fix frontend build on windows using cross-envJoffrey BION2017-09-24
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* Fix doc link in READMEJoffrey BION2017-09-24
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* Improve decisions historyJoffrey BION2017-09-24
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* Upgrade to Livedoc 1.0.2Joffrey Bion2017-09-24
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* Upgrade to Livedoc 0.4.0 and fix propertiesJoffrey BION2017-09-24
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* Move from JsonDoc to LivedocJoffrey BION2017-08-15
| | | | | The Livedoc project, based on JsonDoc, implements the overrides that we used to make in this project for websocket compatibility.
* Remove obsolete routes.jsJoffrey BION2017-08-08
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* Change username input to use blueprintVictor Chabbert2017-08-08
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* Add blueprint js libraryVictor Chabbert2017-08-08
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