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* Add support for multiple columnsjbion2019-02-26
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* Add board and played cardsjbion2019-02-26
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* Fix wonder images aspect ratiojbion2019-02-26
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* Extract CardImagejbion2019-02-26
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* Hide start button for non-game owners and disable while we can't startjbion2019-02-26
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* Move wonder images to frontendjbion2019-02-26
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* Add gold amount to production barjbion2019-02-26
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* Increase space between resources in production barjbion2019-02-26
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* Fix formattingjbion2019-02-25
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* Add production barjbion2019-02-25
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* Move resource images to frontendjbion2019-02-25
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* Improve output modeljbion2019-02-25
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* Change page title to "Seven Wonders"jbion2019-02-25
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* Use NonIdealState for READY button to be centeredjbion2019-02-25
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* Position hand at the bottom of the pagejbion2019-02-24
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* Reset current turn when executed so that people can say ready againjbion2019-02-24
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* Add prepare move actionsjbion2019-02-24
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* Improve GameScene by showing the handjbion2019-02-23
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* Send last card prepared eventjbion2019-02-23
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* Fix jar task to include frontendjbion2019-02-23
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* Move images to frontend appjbion2019-02-23
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* Implement Game startjbion2019-02-22
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* Fix websocket value when no message body is receivedjbion2019-02-22
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* Make login input largejbion2019-02-22
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* Fix gitignore for IDEA's out folderJoffrey BION2019-02-22
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* Add wonder buildability infojbion2019-02-22
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* Refactor and cleanup GameTestjbion2019-02-21
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* Replace expected exceptions with assertFailsWithjbion2019-02-21
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* Remove non idiomatic usages of listsjbion2019-02-21
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* Simplify playability furtherjbion2019-02-20
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* Improve hand playability calculations and API outputjbion2019-02-20
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* Separate internal from API stuff in game enginejbion2019-02-20
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* Code cleanupjbion2019-02-19
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* Refactor resources APIjbion2019-02-19
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* Migrate JUnits to kotlin-testjbion2019-02-19
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* Migrate backend and game-engine builds to kotlin DSLjbion2019-02-19
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* Fix board gold access and cleanup testsjbion2019-02-19
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* Update repository URLs in READMEjbion2019-02-18
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* Fix MutableResources visibilityjbion2019-02-18
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* Simplify game init APIjbion2019-02-18
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* Reduce visibility where appropriatejbion2019-02-18
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* Fix code style in BonusPerBoardElementjbion2019-02-18
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* Upgrade Kotlin, Spring, and KtLint versionsjbion2019-02-18
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* Upgrade Gradle wrapper to 5.2.1jbion2019-02-18
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* Fix comparisons of ResourceTransactionsJoffrey BION2018-08-01
| | | | | | | | This commit abstracts away the actual type of collection in the ResourceTransactions typealias. Incidentally, it also changes it to Set, so that tests can compare without concerns about order. This also means that duplicates are not tolerated anymore, and I still haven't decided whether this is good or bad.
* Remove checkstyle and add ktlintJoffrey BION2018-08-01
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* Add history note about Kotlin migrationJoffrey BION2018-07-30
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* Remove useless imagesJoffrey BION2018-07-16
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* Make GameDefinitionLoader a singleton objectJoffrey BION2018-07-16
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* Rework resources representationsJoffrey BION2018-07-16
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