summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Delete unnecessary bettercodehub configJoffrey Bion2020-04-07
|
* Fix server project's dependencyJoffrey Bion2020-04-07
|
* Write doc about Kotlin React migration.Joffrey Bion2020-04-07
|
* Delete old React/TypeScript UIJoffrey Bion2020-04-06
|
* Refactoring in GameScene.ktJoffrey Bion2020-04-04
|
* Add UI for prepared move and cancellationJoffrey Bion2020-04-04
|
* Add a way to "unprepare" a moveJoffrey Bion2020-04-04
|
* Add blueprintjs Overlay componentJoffrey Bion2020-04-04
|
* Hide currently prepared card from handJoffrey Bion2020-04-01
|
* Remove manual LinearDimension invocationJoffrey Bion2020-04-01
|
* Fix coroutines/saga cancellationJoffrey Bion2020-03-30
| | | | | It seems channel.cancel() within the loop didn't really cancel. Somehow also the sagasmanager's actions broadcastchannel filled up and blocked all actions from being processed.
* Minor cleanupJoffrey Bion2020-03-30
|
* Send turn info without hands when entering gameJoffrey Bion2020-03-30
|
* Rename GameState -> TableStateJoffrey Bion2020-03-29
|
* Fix duplicated inconsistent stateJoffrey Bion2020-03-29
|
* Ensure error saga starts firstJoffrey Bion2020-03-29
|
* Simplify redux stateJoffrey Bion2020-03-29
|
* Improve state updates for turn infoJoffrey Bion2020-03-28
|
* Improve blueprint helpersJoffrey Bion2020-03-28
|
* CleanupJoffrey Bion2020-03-28
|
* Add log to detect end of game sagaJoffrey Bion2020-03-28
|
* Fix table updatesJoffrey Bion2020-03-28
|
* Add highlight for "just played" cardsJoffrey Bion2020-03-28
|
* Add hand componentsJoffrey Bion2020-03-28
|
* Add board componentsJoffrey Bion2020-03-27
|
* Clean unused commented CSSJoffrey Bion2020-03-27
|
* Move settings.gradle to KotlinJoffrey Bion2020-03-27
|
* Add alternative (higher res) background imagesJoffrey Bion2020-03-27
|
* Upgrade to Kotlin 1.3.71Joffrey Bion2020-03-27
|
* Upgrade to Kotlinx Serialization 0.20.0 and Krossbow 0.10.3Joffrey Bion2020-03-27
|
* Rename isUser to isMe for clarityJoffrey Bion2020-03-27
|
* Fix server URL in testsJoffrey Bion2020-03-27
|
* Add missing background imageJoffrey Bion2020-03-27
|
* Remove implicit serializers from SW ClientJoffrey Bion2020-03-27
|
* Remove game started check from game sagaJoffrey Bion2020-03-27
| | | | The game hasn't started until people said ready.
* Fix awaitFirst (crashes when inlined)Joffrey Bion2020-03-27
|
* Add sagas and components for game sceneJoffrey Bion2020-03-27
|
* Add error handling saga printing errors in consoleJoffrey Bion2020-03-27
|
* Add missing prepareMove method in SwClientJoffrey Bion2020-03-27
|
* Rename action classes for consistencyJoffrey Bion2020-03-27
|
* Fix lobby updatesJoffrey Bion2020-03-27
|
* Rework sagas and router to sub/unsubscribe properlyJoffrey Bion2020-03-27
|
* Use plain redux compose when devtools not presentJoffrey Bion2020-03-27
|
* Remove gameId parameter for the game scene routeJoffrey Bion2020-03-27
|
* Properly unsubscribe from server in GameBrowser sagasJoffrey Bion2020-03-27
|
* Add more functions to sagas frameworkJoffrey Bion2020-03-27
|
* Rename Utils to ReactUtils to allow for other UtilsJoffrey Bion2020-03-27
|
* Migrate @UseExperimental to @OptInJoffrey Bion2020-03-27
|
* Fix krossbow common artifactJoffrey Bion2020-03-27
|
* Add maven repo to fix temporary jcenter sync issuesJoffrey Bion2020-03-27
|
bgstack15