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* Upgrade Kotlin, Spring, and KtLint versionsjbion2019-02-18
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* Upgrade Gradle wrapper to 5.2.1jbion2019-02-18
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* Fix comparisons of ResourceTransactionsJoffrey BION2018-08-01
| | | | | | | | This commit abstracts away the actual type of collection in the ResourceTransactions typealias. Incidentally, it also changes it to Set, so that tests can compare without concerns about order. This also means that duplicates are not tolerated anymore, and I still haven't decided whether this is good or bad.
* Remove checkstyle and add ktlintJoffrey BION2018-08-01
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* Add history note about Kotlin migrationJoffrey BION2018-07-30
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* Remove useless imagesJoffrey BION2018-07-16
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* Make GameDefinitionLoader a singleton objectJoffrey BION2018-07-16
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* Rework resources representationsJoffrey BION2018-07-16
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* Add DTO classes for webservice outputJoffrey BION2018-07-14
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* Kotlin migration: Spring serverJoffrey Bion2018-07-14
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* Rework visibilitiesJoffrey BION2018-07-13
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* Replace String.format() with template stringsJoffrey BION2018-07-12
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* Game class refactoringJoffrey BION2018-07-12
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* Wrap table+playerIndex into Player objectJoffrey BION2018-07-12
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* Random cleaningJoffrey BION2018-07-11
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* Refactor wonders creationJoffrey BION2018-07-10
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* Refactor decks creationJoffrey BION2018-07-10
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* Clean class visibilitiesJoffrey BION2018-07-10
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* Remove unnecessary properties from cards/wonders.jsonJoffrey BION2018-07-10
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* Kotlin mig: score packageJoffrey BION2018-07-10
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* Kotlin mig: resources packageJoffrey Bion2018-07-10
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* Kotlin mig: moves packageJoffrey Bion2018-07-09
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* Kotlin mig: Boards packagejbion2018-07-09
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* Kotlin mig: wonders packagejbion2018-07-08
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* Kotlin mig: api package testsjbion2018-07-08
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* Kotlin mig: Game testsjbion2018-07-08
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* Kotlin mig: serializers testsjbion2018-07-08
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* Kotlin mig: effects packagejbion2018-07-07
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* Kotlin mig: Game classJoffrey Bion2018-07-06
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* Kotlin mig: cards packageJoffrey BION2018-07-06
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* Kotlin mig: game definitionsJoffrey Bion2018-07-06
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* Kotlin mig: api packageJoffrey BION2018-07-06
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* Prevent PICK_NEIGHBOUR_GUILD action if no guild to pickJoffrey Bion2018-07-06
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* Update yarn.lockJoffrey Bion2018-07-05
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* Add title for player placeholdersJoffrey Bion2018-07-05
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* Upgrade gradle wrapper to 4.8.1Joffrey BION2018-07-05
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* Refactor radial math stuffJoffrey BION2018-07-05
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* Place current player always at the bottomJoffrey BION2018-06-12
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* Use radial list for lobbyJoffrey Bion2018-06-12
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* Add first draft of radial listJoffrey Bion2018-06-12
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* Clean importsJoffrey Bion2018-06-11
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* Fix test ApiLobbyJoffrey Bion2018-06-11
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* Improve lobby's styleJoffrey BION2018-06-10
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* Finish moving components out of /scenes packageJoffrey BION2018-06-10
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* Remove unnecessary prop types exportsJoffrey BION2018-06-10
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* Add IconButton component to work around Icon title issueJoffrey BION2018-06-10
| | | | | | | The issue about Buttons with icons is that the svg name appears as title (tooltip) when hovering the icon, even if a title is specified on the button itself: https://github.com/palantir/blueprint/issues/2321
* Use blueprint for error toasts instead of react-redux-toasterJoffrey BION2018-06-09
| | | | | | | Error toasts were broken. Since blueprintjs already provides a toasting feature, we don't need the extra dependency. What we lose here is the redux-managed state of toasts, which might lead me to switch back later on. For now, these are quite fine.
* Fix home screen styleJoffrey BION2018-06-09
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* Improve game list's styleJoffrey BION2018-06-09
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* Refresh dependenciesJoffrey BION2018-06-09
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