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-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt43
-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/Hand.kt1
-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/TransactionsSelector.kt1
-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Actions.kt4
-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt13
5 files changed, 34 insertions, 28 deletions
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt
index ed1c14d1..f61182bf 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt
@@ -9,8 +9,10 @@ import org.luxons.sevenwonders.model.api.PlayerDTO
import org.luxons.sevenwonders.model.boards.Board
import org.luxons.sevenwonders.model.boards.RelativeBoardPosition
import org.luxons.sevenwonders.model.cards.HandCard
+import org.luxons.sevenwonders.model.resources.ResourceTransactionOptions
import org.luxons.sevenwonders.ui.components.GlobalStyles
import org.luxons.sevenwonders.ui.redux.*
+import org.luxons.sevenwonders.ui.redux.GameState
import react.*
import styled.css
import styled.getClassName
@@ -28,14 +30,26 @@ interface GameSceneDispatchProps : RProps {
var sayReady: () -> Unit
var prepareMove: (move: PlayerMove) -> Unit
var unprepareMove: () -> Unit
- var startTransactionsSelection: (TransactionSelectorState) -> Unit
- var cancelTransactionsSelection: () -> Unit
var leaveGame: () -> Unit
}
interface GameSceneProps : GameSceneStateProps, GameSceneDispatchProps
-private class GameScene(props: GameSceneProps) : RComponent<GameSceneProps, RState>(props) {
+data class GameSceneState(
+ var transactionSelector: TransactionSelectorState?
+) : RState
+
+data class TransactionSelectorState(
+ val moveType: MoveType,
+ val card: HandCard,
+ val transactionsOptions: ResourceTransactionOptions,
+)
+
+private class GameScene(props: GameSceneProps) : RComponent<GameSceneProps, GameSceneState>(props) {
+
+ override fun GameSceneState.init() {
+ transactionSelector = null
+ }
override fun RBuilder.render() {
styledDiv {
@@ -74,14 +88,14 @@ private class GameScene(props: GameSceneProps) : RComponent<GameSceneProps, RSta
}
}
transactionsSelectorDialog(
- state = props.gameState?.transactionSelector,
+ state = state.transactionSelector,
neighbours = playerNeighbours(),
- prepareMove = props.prepareMove,
- cancelTransactionSelection = props.cancelTransactionsSelection,
+ prepareMove = ::prepareMove,
+ cancelTransactionSelection = ::resetTransactionSelector,
)
boardSummaries(turnInfo)
handRotationIndicator(turnInfo.table.handRotationDirection)
- handCards(turnInfo, props.preparedMove, props.prepareMove, props.startTransactionsSelection)
+ handCards(turnInfo, props.preparedMove, props.prepareMove, ::startTransactionSelection)
val card = props.preparedCard
val move = props.preparedMove
if (card != null && move != null) {
@@ -93,6 +107,19 @@ private class GameScene(props: GameSceneProps) : RComponent<GameSceneProps, RSta
}
}
+ private fun prepareMove(move: PlayerMove) {
+ props.prepareMove(move)
+ setState { transactionSelector = null }
+ }
+
+ private fun startTransactionSelection(selectorState: TransactionSelectorState) {
+ setState { transactionSelector = selectorState }
+ }
+
+ private fun resetTransactionSelector() {
+ setState { transactionSelector = null }
+ }
+
private fun everyoneIsWaitingForMe(): Boolean {
val onlyMeInTheGame = props.players.count { it.isHuman } == 1
if (onlyMeInTheGame || props.preparedMove != null) {
@@ -264,8 +291,6 @@ private val gameScene: RClass<GameSceneProps> =
mapDispatchToProps = { dispatch, _ ->
prepareMove = { move -> dispatch(RequestPrepareMove(move)) }
unprepareMove = { dispatch(RequestUnprepareMove()) }
- startTransactionsSelection = { selector -> dispatch(StartTransactionSelection(selector)) }
- cancelTransactionsSelection = { dispatch(CancelTransactionSelection) }
sayReady = { dispatch(RequestSayReady()) }
leaveGame = { dispatch(RequestLeaveGame()) }
},
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/Hand.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/Hand.kt
index 9eab3553..08983228 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/Hand.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/Hand.kt
@@ -9,7 +9,6 @@ import org.luxons.sevenwonders.model.cards.CardPlayability
import org.luxons.sevenwonders.model.cards.HandCard
import org.luxons.sevenwonders.model.resources.ResourceTransactionOptions
import org.luxons.sevenwonders.model.wonders.WonderBuildability
-import org.luxons.sevenwonders.ui.redux.TransactionSelectorState
import react.*
import styled.StyledDOMBuilder
import styled.css
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/TransactionsSelector.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/TransactionsSelector.kt
index 77cc97f8..24b94748 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/TransactionsSelector.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/TransactionsSelector.kt
@@ -11,7 +11,6 @@ import org.luxons.sevenwonders.model.PlayerMove
import org.luxons.sevenwonders.model.api.PlayerDTO
import org.luxons.sevenwonders.model.resources.*
import org.luxons.sevenwonders.ui.components.gameBrowser.playerInfo
-import org.luxons.sevenwonders.ui.redux.TransactionSelectorState
import react.*
import react.dom.*
import styled.*
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Actions.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Actions.kt
index c5ffafa0..81ac14b8 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Actions.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Actions.kt
@@ -24,10 +24,6 @@ data class EnterGameAction(val lobby: LobbyDTO, val turnInfo: PlayerTurnInfo) :
data class TurnInfoEvent(val turnInfo: PlayerTurnInfo) : RAction
-data class StartTransactionSelection(val transactionSelector: TransactionSelectorState) : RAction
-
-object CancelTransactionSelection : RAction
-
data class PreparedMoveEvent(val move: PlayerMove) : RAction
data class PreparedCardEvent(val card: PreparedCard) : RAction
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt
index 5d345136..bf6aaf2e 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt
@@ -1,6 +1,5 @@
package org.luxons.sevenwonders.ui.redux
-import org.luxons.sevenwonders.model.MoveType
import org.luxons.sevenwonders.model.PlayerMove
import org.luxons.sevenwonders.model.PlayerTurnInfo
import org.luxons.sevenwonders.model.TurnAction
@@ -10,7 +9,6 @@ import org.luxons.sevenwonders.model.api.LobbyDTO
import org.luxons.sevenwonders.model.api.PlayerDTO
import org.luxons.sevenwonders.model.cards.CardBack
import org.luxons.sevenwonders.model.cards.HandCard
-import org.luxons.sevenwonders.model.resources.ResourceTransactionOptions
import redux.RAction
data class SwState(
@@ -33,8 +31,6 @@ data class GameState(
val turnInfo: PlayerTurnInfo?,
val preparedCardsByUsername: Map<String, CardBack?> = emptyMap(),
val currentPreparedMove: PlayerMove? = null,
- // UI
- val transactionSelector: TransactionSelectorState? = null,
) {
val currentPreparedCard: HandCard?
get() {
@@ -43,12 +39,6 @@ data class GameState(
}
}
-data class TransactionSelectorState(
- val moveType: MoveType,
- val card: HandCard,
- val transactionsOptions: ResourceTransactionOptions,
-)
-
fun rootReducer(state: SwState, action: RAction): SwState = state.copy(
gamesById = gamesReducer(state.gamesById, action),
connectedPlayer = currentPlayerReducer(state.connectedPlayer, action),
@@ -103,9 +93,6 @@ private fun gameStateReducer(gameState: GameState?, action: RAction): GameState?
preparedCardsByUsername = emptyMap(),
currentPreparedMove = null,
)
- is StartTransactionSelection -> gameState?.copy(transactionSelector = action.transactionSelector)
- is CancelTransactionSelection -> gameState?.copy(transactionSelector = null)
- is RequestPrepareMove -> gameState?.copy(transactionSelector = null)
is LeaveLobbyAction -> null
else -> gameState
}
bgstack15