diff options
Diffstat (limited to 'sw-engine/src/test')
-rw-r--r-- | sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt b/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt index a2e75a5f..09cdd970 100644 --- a/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt +++ b/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt @@ -32,9 +32,10 @@ class GameTest { val turnInfos = game.getCurrentTurnInfo() assertEquals(nbPlayers, turnInfos.size) turnInfos.forEach { - assertEquals(Action.WATCH_SCORE, it.action) + val action = it.action + assertTrue(action is TurnAction.WatchScore) - val scoreBoard = it.scoreBoard + val scoreBoard = action.scoreBoard assertNotNull(scoreBoard) assertEquals(nbPlayers, scoreBoard.scores.size) } @@ -51,7 +52,7 @@ class GameTest { } while (!game.getCurrentTurnInfo().first().isStartOfAge(age + 1)) } - private fun PlayerTurnInfo.isStartOfAge(age: Int) = action == Action.WATCH_SCORE || currentAge == age + private fun PlayerTurnInfo.isStartOfAge(age: Int) = action is TurnAction.WatchScore || currentAge == age private fun playTurn(nbPlayers: Int, game: Game, ageToCheck: Int) { val turnInfos = game.getCurrentTurnInfo() @@ -71,30 +72,31 @@ class GameTest { assertEquals(expectedMoves, game.getCurrentTurnInfo()[0].table.lastPlayedMoves) } - private fun PlayerTurnInfo.firstAvailableMove(): MoveExpectation? = when (action) { - Action.PLAY, Action.PLAY_2, Action.PLAY_LAST -> createPlayCardMove(this) - Action.PLAY_FREE_DISCARDED -> createPlayFreeDiscardedCardMove(this) - Action.PICK_NEIGHBOR_GUILD -> createPickGuildMove(this) - Action.WAIT, Action.SAY_READY -> null - Action.WATCH_SCORE -> fail("should not have WATCH_SCORE action before end of game") + private fun PlayerTurnInfo.firstAvailableMove(): MoveExpectation? = when (val a = action) { + is TurnAction.PlayFromHand -> createPlayCardMove(this, a.hand) + is TurnAction.PlayFromDiscarded -> createPlayFreeDiscardedCardMove(this, a.discardedCards) + is TurnAction.PickNeighbourGuild -> createPickGuildMove(this, a.neighbourGuildCards) + is TurnAction.SayReady, + is TurnAction.Wait -> null + is TurnAction.WatchScore -> fail("should not have WATCH_SCORE action before end of game") } - private fun createPlayCardMove(turnInfo: PlayerTurnInfo): MoveExpectation { + private fun createPlayCardMove(turnInfo: PlayerTurnInfo, hand: List<HandCard>): MoveExpectation { val wonderBuildability = turnInfo.wonderBuildability if (wonderBuildability.isBuildable) { val transactions = wonderBuildability.transactionsOptions.first() - return planMove(turnInfo, MoveType.UPGRADE_WONDER, turnInfo.hand!!.first(), transactions) + return planMove(turnInfo, MoveType.UPGRADE_WONDER, hand.first(), transactions) } - val playableCard = turnInfo.hand!!.firstOrNull { it.playability.isPlayable } + val playableCard = hand.firstOrNull { it.playability.isPlayable } return if (playableCard != null) { planMove(turnInfo, MoveType.PLAY, playableCard, playableCard.playability.transactionOptions.first()) } else { - planMove(turnInfo, MoveType.DISCARD, turnInfo.hand!!.first(), noTransactions()) + planMove(turnInfo, MoveType.DISCARD, hand.first(), noTransactions()) } } - private fun createPlayFreeDiscardedCardMove(turn: PlayerTurnInfo): MoveExpectation { - val card = turn.discardedCards?.random() ?: error("No discarded card to play") + private fun createPlayFreeDiscardedCardMove(turn: PlayerTurnInfo, discardedCards: List<HandCard>): MoveExpectation { + val card = discardedCards.random() return MoveExpectation( turn.playerIndex, PlayerMove(MoveType.PLAY_FREE_DISCARDED, card.name, noTransactions()), @@ -113,9 +115,7 @@ class GameTest { PlayedMove(turnInfo.playerIndex, moveType, card.toPlayedCard(), transactions), ) - private fun createPickGuildMove(turnInfo: PlayerTurnInfo): MoveExpectation { - val neighbourGuilds = turnInfo.neighbourGuildCards - + private fun createPickGuildMove(turnInfo: PlayerTurnInfo, neighbourGuilds: List<HandCard>): MoveExpectation { // the game should send action WAIT if no guild cards are available around assertFalse(neighbourGuilds.isEmpty()) val card = neighbourGuilds.first() |