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-rw-r--r--frontend/src/components/PlayerInfo.jsx27
-rw-r--r--frontend/src/components/game-browser/GameBrowser.jsx (renamed from frontend/src/scenes/GameBrowser/index.js)35
-rw-r--r--frontend/src/components/game-browser/GameList.jsx37
-rw-r--r--frontend/src/components/gameList.js19
-rw-r--r--frontend/src/redux/players.js12
-rw-r--r--frontend/src/scenes/index.js2
6 files changed, 82 insertions, 50 deletions
diff --git a/frontend/src/components/PlayerInfo.jsx b/frontend/src/components/PlayerInfo.jsx
new file mode 100644
index 00000000..42d3142a
--- /dev/null
+++ b/frontend/src/components/PlayerInfo.jsx
@@ -0,0 +1,27 @@
+// @flow
+import { Text } from '@blueprintjs/core';
+import React from 'react';
+import { connect } from 'react-redux';
+import type { Player } from '../models/players';
+import { getCurrentPlayer } from '../redux/players';
+
+export type PlayerInfoProps = {
+ player: ?Player,
+}
+
+const PlayerInfoPresenter = ({player}: PlayerInfoProps) => (
+ <Text>
+ <b>Username:</b>
+ {' '}
+ {player && player.displayName}
+ </Text>
+);
+
+const mapStateToProps = state => ({
+ player: getCurrentPlayer(state),
+});
+
+const mapDispatchToProps = {
+};
+
+export const PlayerInfo = connect(mapStateToProps, mapDispatchToProps)(PlayerInfoPresenter);
diff --git a/frontend/src/scenes/GameBrowser/index.js b/frontend/src/components/game-browser/GameBrowser.jsx
index 5a94e290..db0bbb9a 100644
--- a/frontend/src/scenes/GameBrowser/index.js
+++ b/frontend/src/components/game-browser/GameBrowser.jsx
@@ -1,29 +1,17 @@
// @flow
-import { Button, Classes, InputGroup, Intent, Text } from '@blueprintjs/core';
-import type { List } from 'immutable';
+import { Button, Classes, InputGroup, Intent } from '@blueprintjs/core';
import React, { Component } from 'react';
import { connect } from 'react-redux';
import { Flex } from 'reflexbox';
-import { GameList } from '../../components/gameList';
-import type { Game } from '../../models/games';
-import type { Player } from '../../models/players';
-import { actions, getAllGames } from '../../redux/games';
-import { getCurrentPlayer } from '../../redux/players';
+import { GameList } from './GameList';
+import { PlayerInfo } from '../PlayerInfo';
+import { actions } from '../../redux/games';
export type GameBrowserProps = {
- currentPlayer: Player,
- games: List<Game>,
createGame: (gameName: string) => void,
- joinGame: (gameId: string) => void
}
class GameBrowserPresenter extends Component<GameBrowserProps> {
- props: {
- currentPlayer: Player,
- games: List<Game>,
- createGame: (gameName: string) => void,
- joinGame: (gameId: string) => void
- };
_gameName: string | void = undefined;
@@ -37,20 +25,16 @@ class GameBrowserPresenter extends Component<GameBrowserProps> {
render() {
return (
<div>
- <Flex align="center" p={1}>
+ <Flex align="center" justify='space-between' p={1}>
<InputGroup
placeholder="Game name"
name="game_name"
onChange={(e: SyntheticInputEvent<*>) => (this._gameName = e.target.value)}
rightElement={<CreateGameButton onClick={this.createGame}/>}
/>
- <Text>
- <b>Username:</b>
- {' '}
- {this.props.currentPlayer && this.props.currentPlayer.displayName}
- </Text>
+ <PlayerInfo />
</Flex>
- <GameList games={this.props.games} joinGame={this.props.joinGame} />
+ <GameList />
</div>
);
}
@@ -60,14 +44,11 @@ const CreateGameButton = ({onClick}) => (
<Button className={Classes.MINIMAL} onClick={onClick} intent={Intent.PRIMARY}>Create Game</Button>
);
-const mapStateToProps = state => ({
- currentPlayer: getCurrentPlayer(state.get('players')),
- games: getAllGames(state.get('games')),
+const mapStateToProps = () => ({
});
const mapDispatchToProps = {
createGame: actions.requestCreateGame,
- joinGame: actions.requestJoinGame,
};
export const GameBrowser = connect(mapStateToProps, mapDispatchToProps)(GameBrowserPresenter);
diff --git a/frontend/src/components/game-browser/GameList.jsx b/frontend/src/components/game-browser/GameList.jsx
new file mode 100644
index 00000000..e3601d51
--- /dev/null
+++ b/frontend/src/components/game-browser/GameList.jsx
@@ -0,0 +1,37 @@
+// @flow
+import { Button, Text } from '@blueprintjs/core';
+import type { List } from 'immutable';
+import React from 'react';
+import { connect } from 'react-redux';
+import { Flex } from 'reflexbox';
+import type { Game } from '../../models/games';
+import { actions, getAllGames } from '../../redux/games';
+
+type GameListProps = {
+ games: List<Game>,
+ joinGame: (gameId: string) => void,
+};
+
+const GameListPresenter = ({ games, joinGame }: GameListProps) => (
+ <div>
+ {games.map((game: Game, index: number) => {
+ return (
+ <Flex key={game.get('displayName', index)}>
+ <Text>{game.name}</Text>
+ <Button onClick={() => joinGame(game.id)}>Join</Button>
+ </Flex>
+ );
+ })}
+ </div>
+);
+
+const mapStateToProps = state => ({
+ games: getAllGames(state.get('games')),
+});
+
+const mapDispatchToProps = {
+ joinGame: actions.requestJoinGame,
+};
+
+export const GameList = connect(mapStateToProps, mapDispatchToProps)(GameListPresenter);
+
diff --git a/frontend/src/components/gameList.js b/frontend/src/components/gameList.js
deleted file mode 100644
index b8567130..00000000
--- a/frontend/src/components/gameList.js
+++ /dev/null
@@ -1,19 +0,0 @@
-// @flow
-import { Button, Text } from '@blueprintjs/core';
-import type { List } from 'immutable';
-import React from 'react';
-import { Flex } from 'reflexbox';
-import type { Game } from '../models/games';
-
-export const GameList = ({ games, joinGame }: { games: List<Game>, joinGame: (gameId: string) => void }) => (
- <div>
- {games.map((game: Game, index: number) => {
- return (
- <Flex key={game.get('displayName', index)}>
- <Text>{game.name}</Text>
- <Button onClick={() => joinGame(game.id)}>Join</Button>
- </Flex>
- );
- })}
- </div>
-);
diff --git a/frontend/src/redux/players.js b/frontend/src/redux/players.js
index 1d6da562..b9f37c8c 100644
--- a/frontend/src/redux/players.js
+++ b/frontend/src/redux/players.js
@@ -39,6 +39,12 @@ export const playersReducer = (state = new PlayerState(), action: PlayerAction)
}
};
-export const getCurrentPlayer = players => players.all.get(players.current, new Player({displayName: '[ERROR]'}));
-export const getPlayer = (players, username) => players.all.get(username);
-export const getPlayers = (players, usernames) => usernames.map(u => getPlayer(players, u));
+const ANONYMOUS = new Player({displayName: '[NOT LOGGED]'});
+
+export function getCurrentPlayer(state): Player {
+ const players = state.get('players');
+ return getPlayer(players, players.current, ANONYMOUS);
+}
+
+export const getPlayer = (players, username, defaultPlayer): ?Player => players.all.get(username, defaultPlayer);
+export const getPlayers = (players, usernames): List<Player> => usernames.map(u => getPlayer(players, u, undefined));
diff --git a/frontend/src/scenes/index.js b/frontend/src/scenes/index.js
index 5d75f275..eb15e626 100644
--- a/frontend/src/scenes/index.js
+++ b/frontend/src/scenes/index.js
@@ -1,6 +1,6 @@
import React from 'react';
import { Redirect, Route, Switch } from 'react-router-dom';
-import { GameBrowser } from './GameBrowser';
+import { GameBrowser } from '../components/game-browser/GameBrowser';
import { Lobby } from './Lobby';
import { SplashScreen } from './SplashScreen';
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