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-rw-r--r--frontend/src/reducers.ts (renamed from frontend/src/reducers.js)8
-rw-r--r--frontend/src/redux/currentGame.ts (renamed from frontend/src/redux/currentGame.js)9
-rw-r--r--frontend/src/redux/games.ts (renamed from frontend/src/redux/games.js)29
-rw-r--r--frontend/src/redux/user.ts (renamed from frontend/src/redux/user.js)16
4 files changed, 38 insertions, 24 deletions
diff --git a/frontend/src/reducers.js b/frontend/src/reducers.ts
index 612bd0c5..679bffe1 100644
--- a/frontend/src/reducers.js
+++ b/frontend/src/reducers.ts
@@ -1,16 +1,16 @@
// @flow
import { routerReducer } from 'react-router-redux';
import { combineReducers } from 'redux';
-import type { ApiPlayer } from './api/model';
-import type { CurrentGameState } from './redux/currentGame';
+import { ApiPlayer } from './api/model';
+import { CurrentGameState } from './redux/currentGame';
import { createCurrentGameReducer } from './redux/currentGame';
-import type { GamesState } from './redux/games';
+import { GamesState } from './redux/games';
import { createGamesReducer } from './redux/games';
import { currentUserReducer } from './redux/user';
export type GlobalState = {
currentGame: CurrentGameState;
- currentUser: ApiPlayer;
+ currentUser: ApiPlayer | null;
games: GamesState;
routing: any;
}
diff --git a/frontend/src/redux/currentGame.js b/frontend/src/redux/currentGame.ts
index 21b7108e..76006677 100644
--- a/frontend/src/redux/currentGame.js
+++ b/frontend/src/redux/currentGame.ts
@@ -1,8 +1,7 @@
-// @flow
import { combineReducers } from 'redux';
-import type { ApiPlayerTurnInfo, ApiTable } from '../api/model';
-import type { GlobalState } from '../reducers';
-import type { Action } from './actions/all';
+import { ApiPlayerTurnInfo, ApiTable } from '../api/model';
+import { GlobalState } from '../reducers';
+import { Action } from './actions/all';
import { TABLE_UPDATE_RECEIVED, TURN_INFO_RECEIVED } from './actions/game';
export type CurrentGameState = {
@@ -39,4 +38,4 @@ const tableUpdatesReducer = (state: ApiTable | null = null, action: Action) => {
}
};
-export const getCurrentTurnInfo = (state: GlobalState): ApiPlayerTurnInfo => state.currentGame.turnInfo;
+export const getCurrentTurnInfo = (state: GlobalState): ApiPlayerTurnInfo | null => state.currentGame.turnInfo;
diff --git a/frontend/src/redux/games.js b/frontend/src/redux/games.ts
index b5b0c7fc..5e21211a 100644
--- a/frontend/src/redux/games.js
+++ b/frontend/src/redux/games.ts
@@ -1,14 +1,13 @@
-// @flow
import { List, Map } from 'immutable';
import { combineReducers } from 'redux';
-import type { ApiLobby } from '../api/model';
-import type { GlobalState } from '../reducers';
-import type { Action } from './actions/all';
+import { ApiLobby } from '../api/model';
+import { GlobalState } from '../reducers';
+import { Action } from './actions/all';
import { ENTER_LOBBY, UPDATE_GAMES } from './actions/lobby';
export type GamesState = {
all: Map<string, ApiLobby>,
- current: string | void
+ current: string | null
};
export const createGamesReducer = () => {
@@ -21,15 +20,20 @@ export const createGamesReducer = () => {
export const allGamesReducer = (state: Map<string, ApiLobby> = Map(), action: Action) => {
switch (action.type) {
case UPDATE_GAMES:
- let newGames = {};
- action.games.forEach(g => newGames[g.id] = g);
- return state.merge(Map(newGames));
+ const newGames = mapify(action.games);
+ return state.merge(newGames);
default:
return state;
}
};
-export const currentGameIdReducer = (state: string | void = null, action: Action) => {
+function mapify(games: ApiLobby[]): Map<string, ApiLobby> {
+ let newGames: {[id:string]:ApiLobby} = {};
+ games.forEach(g => newGames[`${g.id}`] = g);
+ return Map(newGames);
+}
+
+export const currentGameIdReducer = (state: string | null = null, action: Action) => {
switch (action.type) {
case ENTER_LOBBY:
return `${action.gameId}`;
@@ -39,4 +43,9 @@ export const currentGameIdReducer = (state: string | void = null, action: Action
};
export const getAllGames = (state: GlobalState): List<ApiLobby> => state.games.all.toList();
-export const getCurrentGame = (state: GlobalState): ApiLobby | null => state.games.all.get(state.games.current);
+export const getCurrentGame = (state: GlobalState): ApiLobby | null => {
+ if (state.games.current == null) {
+ return null;
+ }
+ return state.games.all.get(state.games.current) || null;
+};
diff --git a/frontend/src/redux/user.js b/frontend/src/redux/user.ts
index 0876d4c2..2cc25cc0 100644
--- a/frontend/src/redux/user.js
+++ b/frontend/src/redux/user.ts
@@ -1,6 +1,6 @@
import { ApiPlayer } from '../api/model';
-import type { GlobalState } from '../reducers';
-import type { Action } from './actions/all';
+import { GlobalState } from '../reducers';
+import { Action } from './actions/all';
import { SET_CURRENT_PLAYER } from './actions/user';
import { getCurrentGame } from './games';
@@ -9,7 +9,7 @@ export type User = {
displayName: string,
}
-export const currentUserReducer = (state: ?User = null, action: Action) => {
+export const currentUserReducer = (state: User | null = null, action: Action) => {
switch (action.type) {
case SET_CURRENT_PLAYER:
return {
@@ -21,12 +21,18 @@ export const currentUserReducer = (state: ?User = null, action: Action) => {
}
};
-export function getCurrentUser(state: GlobalState): ?User {
+export function getCurrentUser(state: GlobalState): User | null {
return state.currentUser
}
-export function getCurrentPlayer(state: GlobalState): ApiPlayer {
+export function getCurrentPlayer(state: GlobalState): ApiPlayer | null {
+ if (state.currentUser == null) {
+ return null;
+ }
let game = getCurrentGame(state);
+ if (game == null) {
+ return null;
+ }
for (let i = 0; i < game.players.length; i++) {
let player = game.players[i];
if (player.username === state.currentUser.username) {
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