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-rw-r--r--frontend/src/redux/games.js53
1 files changed, 28 insertions, 25 deletions
diff --git a/frontend/src/redux/games.js b/frontend/src/redux/games.js
index 2986de07..a7115dcc 100644
--- a/frontend/src/redux/games.js
+++ b/frontend/src/redux/games.js
@@ -1,43 +1,46 @@
-import Immutable from 'seamless-immutable'
+import Immutable from "seamless-immutable";
export const types = {
- UPDATE_GAMES: 'GAME/UPDATE_GAMES',
- REQUEST_CREATE_GAME: 'GAME/REQUEST_CREATE_GAME',
- REQUEST_JOIN_GAME: 'GAME/REQUEST_JOIN_GAME',
- REQUEST_START_GAME: 'GAME/REQUEST_JOIN_GAME',
- ENTER_LOBBY: 'GAME/ENTER_LOBBY',
- ENTER_GAME: 'GAME/ENTER_GAME',
-}
+ UPDATE_GAMES: "GAME/UPDATE_GAMES",
+ REQUEST_CREATE_GAME: "GAME/REQUEST_CREATE_GAME",
+ REQUEST_JOIN_GAME: "GAME/REQUEST_JOIN_GAME",
+ REQUEST_START_GAME: "GAME/REQUEST_JOIN_GAME",
+ ENTER_LOBBY: "GAME/ENTER_LOBBY",
+ ENTER_GAME: "GAME/ENTER_GAME"
+};
export const actions = {
- updateGames: (games) => ({ type: types.UPDATE_GAMES, games: Immutable(games) }),
- requestJoinGame: (gameId) => ({ type: types.REQUEST_JOIN_GAME, gameId }),
- requestCreateGame: (gameName) => ({ type: types.REQUEST_CREATE_GAME, gameName }),
+ updateGames: games => ({ type: types.UPDATE_GAMES, games: Immutable(games) }),
+ requestJoinGame: gameId => ({ type: types.REQUEST_JOIN_GAME, gameId }),
+ requestCreateGame: gameName => ({
+ type: types.REQUEST_CREATE_GAME,
+ gameName
+ }),
requestStartGame: () => ({ type: types.REQUEST_START_GAME }),
- enterLobby: (lobby) => ({ type: types.ENTER_LOBBY, lobby: Immutable(lobby) }),
- enterGame: () => ({ type: types.ENTER_GAME }),
-}
+ enterLobby: lobby => ({ type: types.ENTER_LOBBY, lobby: Immutable(lobby) }),
+ enterGame: () => ({ type: types.ENTER_GAME })
+};
const initialState = Immutable.from({
all: {},
- current: ''
-})
+ current: ""
+});
export default (state = initialState, action) => {
switch (action.type) {
case types.UPDATE_GAMES:
- return Immutable.merge(state, {all: action.games}, {deep: true})
+ return Immutable.merge(state, { all: action.games }, { deep: true });
case types.ENTER_LOBBY:
- return state.set('current', action.lobby.id)
+ return state.set("current", action.lobby.id);
default:
- return state
+ return state;
}
-}
+};
-export const getAllGamesById = state => state.games.all
+export const getAllGamesById = state => state.games.all;
export const getAllGames = state => {
- let gamesById = getAllGamesById(state)
+ let gamesById = getAllGamesById(state);
return Object.keys(gamesById).map(k => gamesById[k]);
-}
-export const getGame = (state, id) => getAllGamesById(state)[id]
-export const getCurrentGame = state => getGame(state, state.games.current)
+};
+export const getGame = (state, id) => getAllGamesById(state)[id];
+export const getCurrentGame = state => getGame(state, state.games.current);
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