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authorjoffrey-bion <joffrey.bion@gmail.com>2021-02-11 16:03:22 +0100
committerjoffrey-bion <joffrey.bion@gmail.com>2021-02-11 16:03:22 +0100
commitc6172b613a8f0c8ab5b56e7a3adc3d59c724aea3 (patch)
treee75addcd08c24995dbe4c6d6ad92aec67398ba06 /sw-ui
parentFix board summaries (again!) (diff)
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Fix pulsing red (remove incorrect preparedMove field)
Diffstat (limited to 'sw-ui')
-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt2
1 files changed, 1 insertions, 1 deletions
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt
index 9c1c852a..001c862d 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameScene.kt
@@ -95,7 +95,7 @@ private class GameScene(props: GameSceneProps) : RComponent<GameSceneProps, RSta
private fun PlayerTurnInfo.everyoneIsWaitingForMe(): Boolean {
val onlyMeInTheGame = props.players.count { it.isHuman } == 1
- if (onlyMeInTheGame || preparedMove != null) {
+ if (onlyMeInTheGame || props.preparedMove != null) {
return false
}
val gameState = props.gameState ?: return false
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