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author | Joffrey Bion <joffrey.bion@booking.com> | 2020-04-06 18:55:25 +0200 |
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committer | Joffrey Bion <joffrey.bion@booking.com> | 2020-04-06 18:55:58 +0200 |
commit | d4d20533556928f63c8759437f67e76336bab55e (patch) | |
tree | 34e7bb151b5d21497665131b6ab8d875254e7666 /sw-ui/src/redux/games.ts | |
parent | Refactoring in GameScene.kt (diff) | |
download | seven-wonders-d4d20533556928f63c8759437f67e76336bab55e.tar.gz seven-wonders-d4d20533556928f63c8759437f67e76336bab55e.tar.bz2 seven-wonders-d4d20533556928f63c8759437f67e76336bab55e.zip |
Delete old React/TypeScript UI
Diffstat (limited to 'sw-ui/src/redux/games.ts')
-rw-r--r-- | sw-ui/src/redux/games.ts | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/sw-ui/src/redux/games.ts b/sw-ui/src/redux/games.ts deleted file mode 100644 index 4df2f1da..00000000 --- a/sw-ui/src/redux/games.ts +++ /dev/null @@ -1,56 +0,0 @@ -import { List, Map } from 'immutable'; -import { combineReducers } from 'redux'; -import { ApiLobby } from '../api/model'; -import { GlobalState } from '../reducers'; -import { Action } from './actions/all'; -import { ENTER_LOBBY, UPDATE_GAMES } from './actions/lobby'; - -export type GamesState = { - all: Map<string, ApiLobby>, - current: string | null -}; - -export const EMPTY_GAMES: GamesState = { - all: Map(), - current: null, -}; - -export const createGamesReducer = () => { - return combineReducers({ - all: allGamesReducer, - current: currentGameIdReducer - }) -}; - -export const allGamesReducer = (state: Map<string, ApiLobby> = Map(), action: Action) => { - switch (action.type) { - case UPDATE_GAMES: - const newGames = mapify(action.games); - return state.merge(newGames); - default: - return state; - } -}; - -function mapify(games: ApiLobby[]): Map<string, ApiLobby> { - let newGames: {[id:string]:ApiLobby} = {}; - games.forEach(g => newGames[`${g.id}`] = g); - return Map(newGames); -} - -export const currentGameIdReducer = (state: string | null = null, action: Action) => { - switch (action.type) { - case ENTER_LOBBY: - return `${action.gameId}`; - default: - return state; - } -}; - -export const getAllGames = (state: GlobalState): List<ApiLobby> => state.games.all.toList(); -export const getCurrentGame = (state: GlobalState): ApiLobby | null => { - if (state.games.current == null) { - return null; - } - return state.games.all.get(state.games.current) || null; -}; |