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authorJoffrey Bion <joffrey.bion@booking.com>2020-05-26 10:20:02 +0200
committerJoffrey Bion <joffrey.bion@booking.com>2020-05-26 10:20:02 +0200
commit27e7e39608987f6d354b0c9c52eee10e1fa31ba2 (patch)
treeafd1fcdf745cbd51d1f324230e95be03e68b7041 /sw-ui/src/main/kotlin/org
parentMake bots explore more by choosing random cards instead of first (diff)
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Fix race condition bewteen next turn and prepared move
Resolves: https://github.com/joffrey-bion/seven-wonders/issues/24
Diffstat (limited to 'sw-ui/src/main/kotlin/org')
-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt3
1 files changed, 2 insertions, 1 deletions
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt
index c21f6deb..1ff0d0ec 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/redux/Reducers.kt
@@ -78,7 +78,8 @@ private fun gameStateReducer(gameState: GameState?, action: RAction): GameState?
})
is TurnInfoEvent -> gameState?.copy(
players = gameState.players.map { p -> p.copy(isReady = false) },
- turnInfo = action.turnInfo
+ turnInfo = action.turnInfo,
+ currentPreparedMove = null
)
else -> gameState
}
bgstack15