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authorjoffrey-bion <joffrey.bion@gmail.com>2020-12-11 03:05:57 +0100
committerjoffrey-bion <joffrey.bion@gmail.com>2020-12-11 03:05:57 +0100
commit958ae21e8a9386b7bacb8855aa5a1a7a6cd0bc4c (patch)
treeeccf75291585b2cb9073025ce747452e6ba62157 /sw-ui/src/main/kotlin/org/luxons
parentAllow owner to leave/disband the game (diff)
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Improve score board tags colors
Resolves: https://github.com/joffrey-bion/seven-wonders/issues/20
Diffstat (limited to 'sw-ui/src/main/kotlin/org/luxons')
-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameStyles.kt16
-rw-r--r--sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/ScoreTable.kt42
2 files changed, 35 insertions, 23 deletions
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameStyles.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameStyles.kt
index 4b9bd0d4..443396d1 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameStyles.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/GameStyles.kt
@@ -6,6 +6,18 @@ import styled.StyleSheet
object GameStyles : StyleSheet("GameStyles", isStatic = true) {
+ val totalScore by css {
+ fontWeight = FontWeight.bold
+ }
+
+ val civilScore by scoreTagColorCss(Color("#2a73c9"))
+ val scienceScore by scoreTagColorCss(Color("#0f9960"))
+ val militaryScore by scoreTagColorCss(Color("#d03232"))
+ val tradeScore by scoreTagColorCss(Color("#e2c11b"))
+ val guildScore by scoreTagColorCss(Color("#663399"))
+ val wonderScore by scoreTagColorCss(Color.darkCyan)
+ val goldScore by scoreTagColorCss(Color.goldenrod)
+
private val sandBgColor = Color.paleGoldenrod
val fullBoardPreviewPopover by css {
@@ -68,4 +80,8 @@ object GameStyles : StyleSheet("GameStyles", isStatic = true) {
val scoreBoard by css {
backgroundColor = sandBgColor
}
+
+ private fun scoreTagColorCss(color: Color) = css {
+ backgroundColor = color
+ }
}
diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/ScoreTable.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/ScoreTable.kt
index 23fd6d8e..1aa52256 100644
--- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/ScoreTable.kt
+++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/game/ScoreTable.kt
@@ -1,12 +1,6 @@
package org.luxons.sevenwonders.ui.components.game
-import com.palantir.blueprintjs.Intent
-import com.palantir.blueprintjs.bpButton
-import com.palantir.blueprintjs.bpCard
-import com.palantir.blueprintjs.bpHtmlTable
-import com.palantir.blueprintjs.bpIcon
-import com.palantir.blueprintjs.bpOverlay
-import com.palantir.blueprintjs.bpTag
+import com.palantir.blueprintjs.*
import kotlinx.css.*
import kotlinx.html.TD
import kotlinx.html.TH
@@ -16,12 +10,7 @@ import org.luxons.sevenwonders.model.score.ScoreCategory
import org.luxons.sevenwonders.ui.components.GlobalStyles
import react.RBuilder
import react.dom.*
-import styled.css
-import styled.getClassName
-import styled.inlineStyles
-import styled.styledDiv
-import styled.styledH1
-import styled.styledTd
+import styled.*
fun RBuilder.scoreTableOverlay(scoreBoard: ScoreBoard, players: List<PlayerDTO>, leaveGame: () -> Unit) {
bpOverlay(isOpen = true) {
@@ -87,12 +76,18 @@ private fun RBuilder.scoreTable(scoreBoard: ScoreBoard, players: List<PlayerDTO>
}
centeredTd {
bpTag(large = true, round = true, minimal = true) {
+ attrs {
+ this.className = GameStyles.getClassName { it::totalScore }
+ }
+"${score.totalPoints}"
}
}
ScoreCategory.values().forEach { cat ->
centeredTd {
- bpTag(intent = cat.intent, large = true, round = true, icon = cat.icon, fill = true) {
+ bpTag(large = true, round = true, icon = cat.icon, fill = true) {
+ attrs {
+ this.className = classNameForCategory(cat)
+ }
+"${score.pointsByCategory[cat]}"
}
}
@@ -125,16 +120,17 @@ private fun RBuilder.centeredTd(block: RDOMBuilder<TD>.() -> Unit) {
}
}
-private val ScoreCategory.intent: Intent
- get() = when (this) {
- ScoreCategory.CIVIL -> Intent.PRIMARY
- ScoreCategory.SCIENCE -> Intent.SUCCESS
- ScoreCategory.MILITARY -> Intent.DANGER
- ScoreCategory.TRADE -> Intent.WARNING
- ScoreCategory.GUILD -> Intent.NONE
- ScoreCategory.WONDER -> Intent.NONE
- ScoreCategory.GOLD -> Intent.WARNING
+private fun classNameForCategory(cat: ScoreCategory): String = GameStyles.getClassName {
+ when (cat) {
+ ScoreCategory.CIVIL -> it::civilScore
+ ScoreCategory.SCIENCE -> it::scienceScore
+ ScoreCategory.MILITARY -> it::militaryScore
+ ScoreCategory.TRADE -> it::tradeScore
+ ScoreCategory.GUILD -> it::guildScore
+ ScoreCategory.WONDER -> it::wonderScore
+ ScoreCategory.GOLD -> it::goldScore
}
+}
private val ScoreCategory.icon: String
get() = when (this) {
bgstack15