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authorJoffrey Bion <joffrey.bion@booking.com>2020-03-21 19:23:41 +0100
committerJoffrey Bion <joffrey.bion@booking.com>2020-03-21 19:23:41 +0100
commita89737e67c362191d52f1aed0fd2bbe68b602e68 (patch)
tree1d544d165c7562441916b61cfff5d857f277325e /sw-ui-kt/src
parentConvert Lobby from TypeScript react (diff)
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Improve GameList conversion from TypeScript
Diffstat (limited to 'sw-ui-kt/src')
-rw-r--r--sw-ui-kt/src/main/kotlin/org/luxons/sevenwonders/ui/components/gameBrowser/GameList.kt37
1 files changed, 34 insertions, 3 deletions
diff --git a/sw-ui-kt/src/main/kotlin/org/luxons/sevenwonders/ui/components/gameBrowser/GameList.kt b/sw-ui-kt/src/main/kotlin/org/luxons/sevenwonders/ui/components/gameBrowser/GameList.kt
index 40ad826a..206ef749 100644
--- a/sw-ui-kt/src/main/kotlin/org/luxons/sevenwonders/ui/components/gameBrowser/GameList.kt
+++ b/sw-ui-kt/src/main/kotlin/org/luxons/sevenwonders/ui/components/gameBrowser/GameList.kt
@@ -1,6 +1,9 @@
package org.luxons.sevenwonders.ui.components.gameBrowser
+import kotlinx.css.VerticalAlign
+import kotlinx.css.verticalAlign
import kotlinx.html.js.onClickFunction
+import kotlinx.html.title
import org.luxons.sevenwonders.model.api.LobbyDTO
import org.luxons.sevenwonders.model.api.State
import org.luxons.sevenwonders.ui.redux.RequestJoinGameAction
@@ -10,6 +13,8 @@ import react.RComponent
import react.RProps
import react.RState
import react.dom.*
+import styled.css
+import styled.styledSpan
interface GameListStateProps : RProps {
var games: List<LobbyDTO>
@@ -29,7 +34,7 @@ class GameListPresenter(props: GameListProps) : RComponent<GameListProps, RState
gameListHeaderRow()
}
tbody {
- props.games.map {
+ props.games.forEach {
gameListItemRow(it, props.joinGame)
}
}
@@ -45,6 +50,9 @@ private fun RBuilder.gameListHeaderRow() = tr {
}
private fun RBuilder.gameListItemRow(lobby: LobbyDTO, joinGame: (Long) -> Unit) = tr {
+ attrs {
+ key = lobby.id.toString()
+ }
th { +lobby.name }
th { gameStatus(lobby.state) }
th { playerCount(lobby.players.size) }
@@ -52,14 +60,37 @@ private fun RBuilder.gameListItemRow(lobby: LobbyDTO, joinGame: (Long) -> Unit)
}
private fun RBuilder.gameStatus(state: State) {
+ // TODO
+ // <Tag minimal intent={statusIntents[state]}>{state}</Tag>
+ // const statusIntents = {
+ // 'LOBBY': Intent.SUCCESS,
+ // 'PLAYING': Intent.WARNING,
+ // };
span {
+state.toString()
}
}
private fun RBuilder.playerCount(nPlayers: Int) {
- span {
- +nPlayers.toString()
+ //<div title='Number of players'>
+ // <Icon className="playerCountIcon" icon="people" title={false} />
+ // <span className="playerCount"> {nbPlayers}</span>
+ //</div>;
+
+ // CSS:
+ // .playerCountIcon, .playerCount {
+ // vertical-align: middle;
+ // }
+ div {
+ attrs {
+ title = "Number of players"
+ }
+ styledSpan {
+ css {
+ verticalAlign = VerticalAlign.middle
+ }
+ +nPlayers.toString()
+ }
}
}
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