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author | Joffrey Bion <joffrey.bion@booking.com> | 2020-04-06 18:55:25 +0200 |
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committer | Joffrey Bion <joffrey.bion@booking.com> | 2020-04-06 18:55:58 +0200 |
commit | d4d20533556928f63c8759437f67e76336bab55e (patch) | |
tree | 34e7bb151b5d21497665131b6ab8d875254e7666 /sw-ui-kt/src/main/kotlin/blueprintjs.kt | |
parent | Refactoring in GameScene.kt (diff) | |
download | seven-wonders-d4d20533556928f63c8759437f67e76336bab55e.tar.gz seven-wonders-d4d20533556928f63c8759437f67e76336bab55e.tar.bz2 seven-wonders-d4d20533556928f63c8759437f67e76336bab55e.zip |
Delete old React/TypeScript UI
Diffstat (limited to 'sw-ui-kt/src/main/kotlin/blueprintjs.kt')
-rw-r--r-- | sw-ui-kt/src/main/kotlin/blueprintjs.kt | 525 |
1 files changed, 0 insertions, 525 deletions
diff --git a/sw-ui-kt/src/main/kotlin/blueprintjs.kt b/sw-ui-kt/src/main/kotlin/blueprintjs.kt deleted file mode 100644 index 13de8744..00000000 --- a/sw-ui-kt/src/main/kotlin/blueprintjs.kt +++ /dev/null @@ -1,525 +0,0 @@ -@file:JsModule("@blueprintjs/core") -package com.palantir.blueprintjs - -import org.w3c.dom.HTMLElement -import org.w3c.dom.HTMLInputElement -import org.w3c.dom.events.Event -import org.w3c.dom.events.MouseEvent -import react.* - -/** - * The four basic intents. - */ -// export declare const Intent: { -// NONE: "none"; -// PRIMARY: "primary"; -// SUCCESS: "success"; -// WARNING: "warning"; -// DANGER: "danger"; -//}; -//export declare type Intent = typeof Intent[keyof typeof Intent]; -external enum class Intent { - NONE, - PRIMARY, - SUCCESS, - WARNING, - DANGER -} - -/** Alignment along the horizontal axis. */ -//export declare const Alignment: { -// CENTER: "center"; -// LEFT: "left"; -// RIGHT: "right"; -//}; -//export declare type Alignment = typeof Alignment[keyof typeof Alignment]; -external enum class Alignment { - CENTER, - LEFT, - RIGHT -} - -/** - * A shared base interface for all Blueprint component props. - */ -external interface IProps : RProps { - /** A space-delimited list of class names to pass along to a child element. */ - var className: String? -} -external interface IIntentProps { - /** Visual intent color to apply to element. */ - var intent: Intent? -} -/** - * Interface for a clickable action, such as a button or menu item. - * These props can be spready directly to a `<Button>` or `<MenuItem>` element. - */ -external interface IActionProps : IIntentProps, IProps { - /** Whether this action is non-interactive. */ - var disabled: Boolean? - /** Name of a Blueprint UI icon (or an icon element) to render before the text. */ - var icon: IconName? - /** Click event handler. */ - var onClick: ((event: MouseEvent) -> Unit)? - /** Action text. Can be any single React renderable. */ - var text: String? -} -/** Interface for a link, with support for customizing target window. */ -external interface ILinkProps { - /** Link URL. */ - var href: String? - /** Link target attribute. Use `"_blank"` to open in a new window. */ - var target: String? -} -/** Interface for a controlled input. */ -external interface IControlledProps { - /** Initial value of the input, for uncontrolled usage. */ - var defaultValue: String? - /** Change event handler. Use `event.target.value` for new value. */ - var onChange: ((Event) -> Unit)? - /** Form value of the input, for controlled usage. */ - var value: String? -} -/** - * An interface for an option in a list, such as in a `<select>` or `RadioGroup`. - * These props can be spread directly to an `<option>` or `<Radio>` element. - */ -external interface IOptionProps : IProps { - /** Whether this option is non-interactive. */ - var disabled: Boolean? - /** Label text for this option. If omitted, `value` is used as the label. */ - var label: String? - /** Value of this option. */ - var value: Any? // String | Number -} - -external interface IIconProps : IIntentProps, IProps { - /** - * Color of icon. This is used as the `fill` attribute on the `<svg>` image - * so it will override any CSS `color` property, including that set by - * `intent`. If this prop is omitted, icon color is inherited from - * surrounding text. - */ - var color: String? - /** - * String for the `title` attribute on the rendered element, which will appear - * on hover as a native browser tooltip. - */ - var htmlTitle: String? - /** - * Name of a Blueprint UI icon, or an icon element, to render. This prop is - * required because it determines the content of the component, but it can - * be explicitly set to falsy values to render nothing. - * - * - If `null` or `undefined` or `false`, this component will render - * nothing. - * - If given an `IconName` (a string literal union of all icon names), that - * icon will be rendered as an `<svg>` with `<path>` tags. Unknown strings - * will render a blank icon to occupy space. - * - If given a `JSX.Element`, that element will be rendered and _all other - * props on this component are ignored._ This type is supported to - * simplify icon support in other Blueprint components. As a consumer, you - * should avoid using `<Icon icon={<Element />}` directly; simply render - * `<Element />` instead. - */ - var icon: IconName - /** - * Size of the icon, in pixels. Blueprint contains 16px and 20px SVG icon - * images, and chooses the appropriate resolution based on this prop. - * @default Icon.SIZE_STANDARD = 16 - */ - var iconSize: Int? - /** CSS style properties. */ - //var style: CSSProperties? // TODO - /** - * HTML tag to use for the rendered element. - * @default "span" - */ - var tagName: String? // keyof JSX.IntrinsicElements - /** - * Description string. This string does not appear in normal browsers, but - * it increases accessibility. For instance, screen readers will use it for - * aural feedback. By default, this is set to the icon's name. Pass an - * explicit falsy value to disable. - */ - var title: String? -} - -external class Icon : PureComponent<IIconProps, RState> { - - override fun render(): ReactElement? - - companion object { - val SIZE_STANDARD: Int = definedExternally - val SIZE_LARGE: Int = definedExternally - } -} - -external interface IButtonProps : IActionProps { - // artificially added to allow title on button (should probably be on more general props) - var title: String? - /** - * If set to `true`, the button will display in an active state. - * This is equivalent to setting `className={Classes.ACTIVE}`. - * @default false - */ - var active: Boolean? - /** - * Text alignment within button. By default, icons and text will be centered - * within the button. Passing `"left"` or `"right"` will align the button - * text to that side and push `icon` and `rightIcon` to either edge. Passing - * `"center"` will center the text and icons together. - * @default Alignment.CENTER - */ - var alignText: Alignment? - /** A ref handler that receives the native HTML element backing this component. */ - var elementRef: ((ref: HTMLElement?) -> Any)? - /** Whether this button should expand to fill its container. */ - var fill: Boolean? - /** Whether this button should use large styles. */ - var large: Boolean? - /** - * If set to `true`, the button will display a centered loading spinner instead of its contents. - * The width of the button is not affected by the value of this prop. - * @default false - */ - var loading: Boolean? - /** Whether this button should use minimal styles. */ - var minimal: Boolean? - /** Whether this button should use outlined styles. */ - var outlined: Boolean? - /** Name of a Blueprint UI icon (or an icon element) to render after the text. */ - var rightIcon: IconName? - /** Whether this button should use small styles. */ - var small: Boolean? - /** - * HTML `type` attribute of button. Accepted values are `"button"`, `"submit"`, and `"reset"`. - * Note that this prop has no effect on `AnchorButton`; it only affects `Button`. - * @default "button" - */ - var type: String? //"submit" | "reset" | "button"; -} - -external interface IButtonState : RState { - var isActive: Boolean -} - -abstract external class AbstractButton : PureComponent<IButtonProps, IButtonState> { -} - -external class Button : AbstractButton { - override fun render(): ReactElement -} -external class AnchorButton : AbstractButton { - override fun render(): ReactElement -} - -external interface IButtonGroupProps : IProps { - /** - * Text alignment within button. By default, icons and text will be centered - * within the button. Passing `"left"` or `"right"` will align the button - * text to that side and push `icon` and `rightIcon` to either edge. Passing - * `"center"` will center the text and icons together. - */ - var alignText: Alignment? - - /** - * Whether the button group should take up the full width of its container. - * @default false - */ - var fill: Boolean? - - /** - * Whether the child buttons should appear with minimal styling. - * @default false - */ - var minimal: Boolean? - - /** - * Whether the child buttons should appear with large styling. - * @default false - */ - var large: Boolean? - - /** - * Whether the button group should appear with vertical styling. - * @default false - */ - var vertical: Boolean? -} - -external class ButtonGroup : PureComponent<IButtonGroupProps, RState> { - override fun render(): ReactElement? -} - -external interface IInputGroupProps : IControlledProps, IIntentProps, IProps { - /** - * Whether the input is non-interactive. - * Note that `rightElement` must be disabled separately; this prop will not affect it. - * @default false - */ - var disabled: Boolean? - /** - * Whether the component should take up the full width of its container. - */ - var fill: Boolean? - /** Ref handler that receives HTML `<input>` element backing this component. */ - var inputRef: ((ref: HTMLInputElement?) -> Any)?; - /** - * Name of a Blueprint UI icon (or an icon element) to render on the left side of the input group, - * before the user's cursor. - */ - var leftIcon: IconName? - /** Whether this input should use large styles. */ - var large: Boolean? - /** Whether this input should use small styles. */ - var small: Boolean? - /** Placeholder text in the absence of any value. */ - var placeholder: String? - /** - * Element to render on right side of input. - * For best results, use a minimal button, tag, or small spinner. - */ - var rightElement: ReactElement? - /** Whether the input (and any buttons) should appear with rounded caps. */ - var round: Boolean? - /** - * HTML `input` type attribute. - * @default "text" - */ - var type: String? -} - -external interface IInputGroupState : RState { - var rightElementWidth: Int -} - -external class InputGroup : PureComponent<IInputGroupProps, IInputGroupState> { - override fun render(): ReactElement -} - -external interface ITagProps : IProps, IIntentProps { - /** - * Whether the tag should appear in an active state. - * @default false - */ - var active: Boolean? - /** - * Whether the tag should take up the full width of its container. - * @default false - */ - var fill: Boolean? - /** Name of a Blueprint UI icon (or an icon element) to render before the children. */ - var icon: IconName? - /** - * Whether the tag should visually respond to user interactions. If set - * to `true`, hovering over the tag will change its color and mouse cursor. - * - * Recommended when `onClick` is also defined. - * - * @default false - */ - var interactive: Boolean? - /** - * Whether this tag should use large styles. - * @default false - */ - var large: Boolean? - /** - * Whether this tag should use minimal styles. - * @default false - */ - var minimal: Boolean? - /** - * Whether tag content should be allowed to occupy multiple lines. - * If false, a single line of text will be truncated with an ellipsis if - * it overflows. Note that icons will be vertically centered relative to - * multiline text. - * @default false - */ - var multiline: Boolean? - /** - * Callback invoked when the tag is clicked. - * Recommended when `interactive` is `true`. - */ - var onClick: ((e: MouseEvent) -> Unit)?; - /** - * Click handler for remove button. - * The remove button will only be rendered if this prop is defined. - */ - var onRemove: ((e: MouseEvent, tagProps: ITagProps) -> Unit)? - /** Name of a Blueprint UI icon (or an icon element) to render after the children. */ - var rightIcon: IconName? - /** - * Whether this tag should have rounded ends. - * @default false - */ - var round: Boolean? -} - -external class Tag : PureComponent<ITagProps, RState> { - override fun render(): ReactElement -} - -external interface INonIdealStateProps : IProps { - /** An action to resolve the non-ideal state which appears after `description`. */ - var action: ReactElement? - - /** - * Advanced usage: React `children` will appear last (after `action`). - * Avoid passing raw strings as they will not receive margins and disrupt the layout flow. - */ - var children: ReactElement? - - /** - * A longer description of the non-ideal state. - * A string or number value will be wrapped in a `<div>` to preserve margins. - */ - var description: ReactElement? - - /** The name of a Blueprint icon or a JSX Element (such as `<Spinner/>`) to render above the title. */ - var icon: IconName? - - /** The title of the non-ideal state. */ - var title: ReactElement? -} - -external class NonIdealState : PureComponent<INonIdealStateProps, RState> { - override fun render(): ReactElement? -} - -external class Classes { - companion object { - val HTML_TABLE: String = definedExternally - } -} - -external interface IOverlayableProps : IOverlayLifecycleProps { - /** - * Whether the overlay should acquire application focus when it first opens. - * @default true - */ - var autoFocus: Boolean? - /** - * Whether pressing the `esc` key should invoke `onClose`. - * @default true - */ - var canEscapeKeyClose: Boolean? - /** - * Whether the overlay should prevent focus from leaving itself. That is, if the user attempts - * to focus an element outside the overlay and this prop is enabled, then the overlay will - * immediately bring focus back to itself. If you are nesting overlay components, either disable - * this prop on the "outermost" overlays or mark the nested ones `usePortal={false}`. - * @default true - */ - var enforceFocus: Boolean? - /** - * If `true` and `usePortal={true}`, the `Portal` containing the children is created and attached - * to the DOM when the overlay is opened for the first time; otherwise this happens when the - * component mounts. Lazy mounting provides noticeable performance improvements if you have lots - * of overlays at once, such as on each row of a table. - * @default true - */ - var lazy: Boolean? - /** - * Indicates how long (in milliseconds) the overlay's enter/leave transition takes. - * This is used by React `CSSTransition` to know when a transition completes and must match - * the duration of the animation in CSS. Only set this prop if you override Blueprint's default - * transitions with new transitions of a different length. - * @default 300 - */ - var transitionDuration: Int? - /** - * Whether the overlay should be wrapped in a `Portal`, which renders its contents in a new - * element attached to `portalContainer` prop. - * - * This prop essentially determines which element is covered by the backdrop: if `false`, - * then only its parent is covered; otherwise, the entire page is covered (because the parent - * of the `Portal` is the `<body>` itself). - * - * Set this prop to `false` on nested overlays (such as `Dialog` or `Popover`) to ensure that they - * are rendered above their parents. - * @default true - */ - var usePortal: Boolean? - /** - * Space-delimited string of class names applied to the `Portal` element if - * `usePortal={true}`. - */ - var portalClassName: String? - /** - * The container element into which the overlay renders its contents, when `usePortal` is `true`. - * This prop is ignored if `usePortal` is `false`. - * @default document.body - */ - var portalContainer: HTMLElement? - /** - * A callback that is invoked when user interaction causes the overlay to close, such as - * clicking on the overlay or pressing the `esc` key (if enabled). - * - * Receives the event from the user's interaction, if there was an event (generally either a - * mouse or key event). Note that, since this component is controlled by the `isOpen` prop, it - * will not actually close itself until that prop becomes `false`. - */ - var onClose: ((Event) -> Unit)? -} -external interface IOverlayLifecycleProps { - /** - * Lifecycle method invoked just before the CSS _close_ transition begins on - * a child. Receives the DOM element of the child being closed. - */ - var onClosing: ((node: HTMLElement) -> Unit)? - /** - * Lifecycle method invoked just after the CSS _close_ transition ends but - * before the child has been removed from the DOM. Receives the DOM element - * of the child being closed. - */ - var onClosed: ((node: HTMLElement) -> Unit)? - /** - * Lifecycle method invoked just after mounting the child in the DOM but - * just before the CSS _open_ transition begins. Receives the DOM element of - * the child being opened. - */ - var onOpening: ((node: HTMLElement) -> Unit)? - /** - * Lifecycle method invoked just after the CSS _open_ transition ends. - * Receives the DOM element of the child being opened. - */ - var onOpened: ((node: HTMLElement) -> Unit)? -} -external interface IBackdropProps { - /** CSS class names to apply to backdrop element. */ - var backdropClassName: String? - /** HTML props for the backdrop element. */ - var backdropProps: RProps? //React.HTMLProps<HTMLDivElement>? - /** - * Whether clicking outside the overlay element (either on backdrop when present or on document) - * should invoke `onClose`. - * @default true - */ - var canOutsideClickClose: Boolean? - /** - * Whether a container-spanning backdrop element should be rendered behind the contents. - * @default true - */ - var hasBackdrop: Boolean? -} -external interface IOverlayProps : IOverlayableProps, IBackdropProps, IProps { - /** - * Toggles the visibility of the overlay and its children. - * This prop is required because the component is controlled. - */ - var isOpen: Boolean - /** - * Name of the transition for internal `CSSTransition`. - * Providing your own name here will require defining new CSS transition properties. - * @default Classes.OVERLAY - */ - var transitionName: String? -} -external interface IOverlayState : RState { - var hasEverOpened: Boolean? -} -external class Overlay : PureComponent<IOverlayProps, IOverlayState> { - override fun render(): ReactElement -}
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