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author | Joffrey Bion <joffrey.bion@booking.com> | 2020-05-28 09:57:13 +0200 |
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committer | Joffrey Bion <joffrey.bion@booking.com> | 2020-05-28 13:34:56 +0200 |
commit | 0f2ef6c219266b5ca877eef80020a0f2d14e4af7 (patch) | |
tree | 98181d1972d18ecc3ab134b82aedae5153802017 /sw-engine/src/test/kotlin/org | |
parent | Rename discardHand to clearHand for clarity (diff) | |
download | seven-wonders-0f2ef6c219266b5ca877eef80020a0f2d14e4af7.tar.gz seven-wonders-0f2ef6c219266b5ca877eef80020a0f2d14e4af7.tar.bz2 seven-wonders-0f2ef6c219266b5ca877eef80020a0f2d14e4af7.zip |
Add server-side support for PLAY_FREE_DISCARDED special ability
So far, there was no "turn" generated for the player who could play a
free card from the discarded pile.
Diffstat (limited to 'sw-engine/src/test/kotlin/org')
-rw-r--r-- | sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt | 34 | ||||
-rw-r--r-- | sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/test/TestUtils.kt | 2 |
2 files changed, 20 insertions, 16 deletions
diff --git a/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt b/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt index 320b3e94..e1a1b4a7 100644 --- a/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt +++ b/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt @@ -50,17 +50,18 @@ class GameTest { GameDefinition.load().initGame(0, testCustomizableSettings(), nbPlayers) private fun playAge(nbPlayers: Int, game: Game, age: Int) { - repeat(6) { - playTurn(nbPlayers, game, age, 7 - it) - } + do { + playTurn(nbPlayers, game, age) + } while (!game.getCurrentTurnInfo().first().isStartOfAge(age + 1)) } - private fun playTurn(nbPlayers: Int, game: Game, ageToCheck: Int, handSize: Int) { + private fun PlayerTurnInfo.isStartOfAge(age: Int) = action == Action.WATCH_SCORE || currentAge == age + + private fun playTurn(nbPlayers: Int, game: Game, ageToCheck: Int) { val turnInfos = game.getCurrentTurnInfo() assertEquals(nbPlayers, turnInfos.size) turnInfos.forEach { assertEquals(ageToCheck, it.currentAge) - assertEquals(handSize, it.hand?.size) } val moveExpectations = turnInfos.mapNotNull { it.firstAvailableMove() } @@ -76,6 +77,7 @@ class GameTest { private fun PlayerTurnInfo.firstAvailableMove(): MoveExpectation? = when (action) { Action.PLAY, Action.PLAY_2, Action.PLAY_LAST -> createPlayCardMove(this) + Action.PLAY_FREE_DISCARDED -> createPlayFreeDiscardedMove(this) Action.PICK_NEIGHBOR_GUILD -> createPickGuildMove(this) Action.WAIT, Action.SAY_READY -> null Action.WATCH_SCORE -> fail("should not have WATCH_SCORE action before end of game") @@ -95,6 +97,15 @@ class GameTest { } } + private fun createPlayFreeDiscardedMove(turn: PlayerTurnInfo): MoveExpectation { + val card = turn.discardedCards?.random() ?: error("No discarded card to play") + return MoveExpectation( + turn.playerIndex, + PlayerMove(MoveType.PLAY_FREE_DISCARDED, card.name, noTransactions()), + PlayedMove(turn.playerIndex, MoveType.PLAY_FREE_DISCARDED, card.toPlayedCard(), noTransactions()) + ) + } + private fun planMove( turnInfo: PlayerTurnInfo, moveType: MoveType, @@ -111,18 +122,11 @@ class GameTest { // the game should send action WAIT if no guild cards are available around assertFalse(neighbourGuilds.isEmpty()) + val card = neighbourGuilds.first() return MoveExpectation( turnInfo.playerIndex, - PlayerMove( - MoveType.COPY_GUILD, - neighbourGuilds.first().name - ), - PlayedMove( - turnInfo.playerIndex, - MoveType.COPY_GUILD, - neighbourGuilds.first(), - noTransactions() - ) + PlayerMove(MoveType.COPY_GUILD, card.name), + PlayedMove(turnInfo.playerIndex, MoveType.COPY_GUILD, card.toPlayedCard(), noTransactions()) ) } diff --git a/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/test/TestUtils.kt b/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/test/TestUtils.kt index 7c1935ae..cc97dc54 100644 --- a/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/test/TestUtils.kt +++ b/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/test/TestUtils.kt @@ -129,7 +129,7 @@ internal fun playCardWithEffect(player: Player, color: Color, effect: Effect) { } internal fun createMove(context: PlayerContext, card: Card, type: MoveType): Move = - type.resolve(PlayerMove(type, card.name), card, context) + type.resolve(PlayerMove(type, card.name), card, context, emptyList()) internal fun singleBoardPlayer(board: Board): Player = object : Player { override val index = 0 |