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authorJoffrey Bion <joffrey.bion@booking.com>2020-09-18 09:38:28 +0200
committerJoffrey Bion <joffrey.bion@booking.com>2020-09-18 09:38:28 +0200
commit4c62a6444d1742a08ed1a138809892b1c98683c2 (patch)
tree3fcc591b70e20e7c72e636ddef25cea2d8ac39ec /sw-engine/src/main/kotlin
parentFix double military resolution in last age (diff)
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Diffstat (limited to 'sw-engine/src/main/kotlin')
-rw-r--r--sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt2
1 files changed, 2 insertions, 0 deletions
diff --git a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt
index 1d4fab65..78d09b35 100644
--- a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt
+++ b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt
@@ -199,6 +199,8 @@ class Game internal constructor(
private fun endOfAgeReached(): Boolean = hands.isEmpty
private fun executeEndOfAgeEvents() {
+ // this is necessary because this method is actually called twice in the 3rd age if someone has CPY_GUILD
+ // TODO we should instead manage the game's state machine in a better way to avoid stuff like this
if (!militaryConflictsResolved) {
table.resolveMilitaryConflicts()
militaryConflictsResolved = true
bgstack15