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author | joffrey-bion <joffrey.bion@gmail.com> | 2021-02-10 01:21:34 +0100 |
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committer | joffrey-bion <joffrey.bion@gmail.com> | 2021-02-10 01:29:23 +0100 |
commit | 1436794fd23df9bcdda172fd1bcb4ff07b16fe3e (patch) | |
tree | 870a25b9654f62df1322c529f71ba81d664813bb /sw-common-model | |
parent | Add key binding for random name generation (diff) | |
download | seven-wonders-1436794fd23df9bcdda172fd1bcb4ff07b16fe3e.tar.gz seven-wonders-1436794fd23df9bcdda172fd1bcb4ff07b16fe3e.tar.bz2 seven-wonders-1436794fd23df9bcdda172fd1bcb4ff07b16fe3e.zip |
Fix non-neighbour boards order
Resolves:
https://github.com/joffrey-bion/seven-wonders/issues/106
Diffstat (limited to 'sw-common-model')
-rw-r--r-- | sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/Moves.kt | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/Moves.kt b/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/Moves.kt index bee7fb15..f0f96971 100644 --- a/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/Moves.kt +++ b/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/Moves.kt @@ -45,12 +45,22 @@ data class PlayerTurnInfo( val currentAge: Int = table.currentAge val message: String = action.message val wonderBuildability: WonderBuildability = table.boards[playerIndex].wonder.buildability + + val RelativeBoardPosition.index: Int + get() = getIndexFrom(playerIndex, table.boards.size) } fun PlayerTurnInfo.getOwnBoard(): Board = table.boards[playerIndex] -fun PlayerTurnInfo.getBoard(position: RelativeBoardPosition): Board = - table.boards[position.getIndexFrom(playerIndex, table.boards.size)] +fun PlayerTurnInfo.getBoard(position: RelativeBoardPosition): Board = table.boards[position.index] + +fun PlayerTurnInfo.getNonNeighbourBoards(): List<Board> { + val nPlayers = table.boards.size + val first = (playerIndex + 2) % nPlayers + val last = (playerIndex - 2 + nPlayers) % nPlayers + val range = if (first < last) first..last else ((first until nPlayers) + (0..last)) + return range.map { table.boards[it] } +} // TODO move to server code fun Collection<PlayerTurnInfo>.hideHandsAndWaitForReadiness() = map { it.copy(action = Action.SAY_READY, hand = null) } |