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authorJoffrey BION <joffrey.bion@gmail.com>2016-12-10 08:32:17 +0100
committerJoffrey BION <joffrey.bion@gmail.com>2016-12-10 08:32:17 +0100
commitf7202edf8f94afba898646ea8ed2fe759b7e3386 (patch)
tree1c6abddad02011394f204bd10cad3c84b91f0eb9 /src/main/java/org
parentAdd BonusPerBoardElement effect (diff)
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Add MilitaryReinforcement effect
Diffstat (limited to 'src/main/java/org')
-rw-r--r--src/main/java/org/luxons/sevenwonders/game/boards/Board.java10
-rw-r--r--src/main/java/org/luxons/sevenwonders/game/effects/MilitaryReinforcements.java21
2 files changed, 31 insertions, 0 deletions
diff --git a/src/main/java/org/luxons/sevenwonders/game/boards/Board.java b/src/main/java/org/luxons/sevenwonders/game/boards/Board.java
index d676ca82..c327ed72 100644
--- a/src/main/java/org/luxons/sevenwonders/game/boards/Board.java
+++ b/src/main/java/org/luxons/sevenwonders/game/boards/Board.java
@@ -25,6 +25,8 @@ public class Board {
private int wonderLevel;
+ private int nbWarSymbols;
+
private int nbDefeatTokens;
public Board(Wonder wonder, Settings settings) {
@@ -84,6 +86,14 @@ public class Board {
wonder.getLevels().get(wonderLevel).getEffect().apply(this, null, null);
}
+ public int getNbWarSymbols() {
+ return nbWarSymbols;
+ }
+
+ public void setNbWarSymbols(int nbWarSymbols) {
+ this.nbWarSymbols = nbWarSymbols;
+ }
+
public int getNbDefeatTokens() {
return nbDefeatTokens;
}
diff --git a/src/main/java/org/luxons/sevenwonders/game/effects/MilitaryReinforcements.java b/src/main/java/org/luxons/sevenwonders/game/effects/MilitaryReinforcements.java
new file mode 100644
index 00000000..53569866
--- /dev/null
+++ b/src/main/java/org/luxons/sevenwonders/game/effects/MilitaryReinforcements.java
@@ -0,0 +1,21 @@
+package org.luxons.sevenwonders.game.effects;
+
+import org.luxons.sevenwonders.game.boards.Board;
+
+public class MilitaryReinforcements extends InstantEffect {
+
+ private int count;
+
+ public int getCount() {
+ return count;
+ }
+
+ public void setCount(int count) {
+ this.count = count;
+ }
+
+ @Override
+ public void apply(Board board, Board leftNeighbourBoard, Board rightNeighbourBoard) {
+ board.setNbWarSymbols(board.getNbWarSymbols() + count);
+ }
+}
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