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authorJoffrey BION <joffrey.bion@gmail.com>2018-07-05 09:35:27 +0200
committerJoffrey Bion <joffrey.bion@amadeus.com>2018-07-06 14:17:16 +0200
commitccfd6d1d3ba64eef7df1645c24d979c284fd99da (patch)
tree441bc4e931fc998d86f642390096af4d30e9b85f /game-engine/src/test/kotlin/org/luxons
parentPrevent PICK_NEIGHBOUR_GUILD action if no guild to pick (diff)
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Kotlin mig: api package
Diffstat (limited to 'game-engine/src/test/kotlin/org/luxons')
-rw-r--r--game-engine/src/test/kotlin/org/luxons/sevenwonders/game/test/TestUtils.kt229
1 files changed, 229 insertions, 0 deletions
diff --git a/game-engine/src/test/kotlin/org/luxons/sevenwonders/game/test/TestUtils.kt b/game-engine/src/test/kotlin/org/luxons/sevenwonders/game/test/TestUtils.kt
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+++ b/game-engine/src/test/kotlin/org/luxons/sevenwonders/game/test/TestUtils.kt
@@ -0,0 +1,229 @@
+package org.luxons.sevenwonders.game.test
+
+import org.luxons.sevenwonders.game.Settings
+import org.luxons.sevenwonders.game.api.CustomizableSettings
+import org.luxons.sevenwonders.game.api.PlayerMove
+import org.luxons.sevenwonders.game.api.Table
+import org.luxons.sevenwonders.game.boards.Board
+import org.luxons.sevenwonders.game.boards.Science
+import org.luxons.sevenwonders.game.boards.ScienceType
+import org.luxons.sevenwonders.game.cards.Card
+import org.luxons.sevenwonders.game.cards.CardBack
+import org.luxons.sevenwonders.game.cards.Color
+import org.luxons.sevenwonders.game.cards.Requirements
+import org.luxons.sevenwonders.game.effects.Effect
+import org.luxons.sevenwonders.game.effects.ScienceProgress
+import org.luxons.sevenwonders.game.moves.Move
+import org.luxons.sevenwonders.game.moves.MoveType
+import org.luxons.sevenwonders.game.resources.Production
+import org.luxons.sevenwonders.game.resources.Provider
+import org.luxons.sevenwonders.game.resources.ResourceTransaction
+import org.luxons.sevenwonders.game.resources.ResourceTransactions
+import org.luxons.sevenwonders.game.resources.ResourceType
+import org.luxons.sevenwonders.game.resources.Resources
+import org.luxons.sevenwonders.game.wonders.Wonder
+import org.luxons.sevenwonders.game.wonders.WonderStage
+import java.util.Arrays
+
+private const val SEED: Long = 42
+
+@JvmOverloads
+fun testCustomizableSettings(initialGold: Int = 0): CustomizableSettings {
+ return CustomizableSettings(randomSeedForTests = SEED).copy(initialGold = initialGold)
+}
+
+fun testSettings(nbPlayers: Int): Settings {
+ return Settings(nbPlayers, testCustomizableSettings())
+}
+
+fun testTable(nbPlayers: Int): Table {
+ return testTable(testSettings(nbPlayers))
+}
+
+fun testTable(settings: Settings): Table {
+ return Table(testBoards(settings.nbPlayers, settings))
+}
+
+private fun testBoards(count: Int, settings: Settings): List<Board> {
+ val boards = ArrayList<Board>(count)
+ for (i in 0 until count) {
+ boards.add(testBoard(ResourceType.WOOD, settings))
+ }
+ return boards
+}
+
+private fun testBoard(initialResource: ResourceType, settings: Settings): Board {
+ val wonder = testWonder(initialResource)
+ return Board(wonder, 0, settings)
+}
+
+fun testBoard(initialResource: ResourceType): Board {
+ return testBoard(initialResource, testSettings(5))
+}
+
+private fun testBoard(initialResource: ResourceType, vararg production: ResourceType): Board {
+ val board = testBoard(initialResource)
+ board.production.addAll(fixedProduction(*production))
+ return board
+}
+
+fun testBoard(initialResource: ResourceType, gold: Int, vararg production: ResourceType): Board {
+ val board = testBoard(initialResource, *production)
+ board.gold = gold
+ return board
+}
+
+@JvmOverloads
+fun testWonder(initialResource: ResourceType = ResourceType.WOOD): Wonder {
+ val stage1 = createWonderStage()
+ val stage2 = createWonderStage()
+ val stage3 = createWonderStage()
+ return Wonder("Test Wonder " + initialResource.symbol!!, initialResource, stage1, stage2, stage3)
+}
+
+private fun createWonderStage(vararg effects: Effect): WonderStage {
+ return WonderStage(Requirements(), Arrays.asList(*effects))
+}
+
+fun fixedProduction(vararg producedTypes: ResourceType): Production {
+ val production = Production()
+ val fixedProducedResources = production.fixedResources
+ fixedProducedResources.addAll(createResources(*producedTypes))
+ return production
+}
+
+fun createResources(vararg types: ResourceType): Resources {
+ val resources = Resources()
+ for (producedType in types) {
+ resources.add(producedType, 1)
+ }
+ return resources
+}
+
+fun createTransactions(provider: Provider, vararg resources: ResourceType): ResourceTransactions {
+ val transaction = createTransaction(provider, *resources)
+ return ResourceTransactions(listOf(transaction))
+}
+
+fun createTransactions(vararg transactions: ResourceTransaction): ResourceTransactions {
+ return ResourceTransactions(Arrays.asList(*transactions))
+}
+
+fun createTransaction(provider: Provider, vararg resources: ResourceType): ResourceTransaction {
+ return ResourceTransaction(provider, createResources(*resources))
+}
+
+fun createRequirements(vararg types: ResourceType): Requirements {
+ val resources = createResources(*types)
+ val requirements = Requirements()
+ requirements.resources = resources
+ return requirements
+}
+
+fun createSampleCards(fromIndex: Int, nbCards: Int): List<Card> {
+ val sampleCards = ArrayList<Card>()
+ for (i in fromIndex until fromIndex + nbCards) {
+ sampleCards.add(testCard(i, Color.BLUE))
+ }
+ return sampleCards
+}
+
+fun testCard(name: String): Card {
+ return testCard(name, Color.BLUE)
+}
+
+fun testCard(color: Color): Card {
+ return testCard("Test Card", color)
+}
+
+fun testCard(color: Color, effect: Effect): Card {
+ return testCard("Test Card", color, effect)
+}
+
+private fun testCard(num: Int, color: Color): Card {
+ return testCard("Test Card $num", color)
+}
+
+fun createGuildCards(count: Int): List<Card> {
+ return IntRange(0, count).map { createGuildCard(it) }
+}
+
+fun createGuildCard(num: Int, vararg effects: Effect): Card {
+ return testCard("Test Guild $num", Color.PURPLE, *effects)
+}
+
+private fun testCard(name: String, color: Color, vararg effects: Effect): Card {
+ val card = Card(name, color, Requirements(), Arrays.asList(*effects), null, null, "path/to/card/image")
+ card.back = createCardBack()
+ return card
+}
+
+private fun createCardBack(): CardBack {
+ return CardBack("image-III")
+}
+
+fun addCards(board: Board, nbCardsOfColor: Int, nbOtherCards: Int, color: Color) {
+ addCards(board, nbCardsOfColor, color)
+ val otherColor = getDifferentColorFrom(color)
+ addCards(board, nbOtherCards, otherColor)
+}
+
+fun addCards(board: Board, nbCards: Int, color: Color) {
+ for (i in 0 until nbCards) {
+ board.addCard(testCard(i, color))
+ }
+}
+
+fun getDifferentColorFrom(vararg colors: Color): Color {
+ val forbiddenColors = Arrays.asList(*colors)
+ for (color in Color.values()) {
+ if (!forbiddenColors.contains(color)) {
+ return color
+ }
+ }
+ throw IllegalArgumentException("All colors are forbidden!")
+}
+
+fun createScienceProgress(compasses: Int, wheels: Int, tablets: Int, jokers: Int): ScienceProgress {
+ val progress = ScienceProgress()
+ progress.science = createScience(compasses, wheels, tablets, jokers)
+ return progress
+}
+
+fun createScience(compasses: Int, wheels: Int, tablets: Int, jokers: Int): Science {
+ val science = Science()
+ if (compasses > 0) {
+ science.add(ScienceType.COMPASS, compasses)
+ }
+ if (wheels > 0) {
+ science.add(ScienceType.WHEEL, wheels)
+ }
+ if (tablets > 0) {
+ science.add(ScienceType.TABLET, tablets)
+ }
+ if (jokers > 0) {
+ science.addJoker(jokers)
+ }
+ return science
+}
+
+fun playCardWithEffect(table: Table, playerIndex: Int, color: Color, effect: Effect) {
+ val card = testCard(color, effect)
+ val board = table.getBoard(playerIndex)
+ board.addCard(card)
+ card.applyTo(table, playerIndex, ResourceTransactions())
+}
+
+fun createMove(playerIndex: Int, card: Card, type: MoveType, vararg transactions: ResourceTransaction): Move {
+ val playerMove = PlayerMove(type, card.name, Arrays.asList(*transactions))
+ return type.resolve(playerIndex, card, playerMove)
+}
+
+@JvmOverloads
+fun createPlayerMove(
+ type: MoveType,
+ cardName: String?,
+ transactions: Collection<ResourceTransaction> = emptySet()
+): PlayerMove {
+ return PlayerMove(type, cardName, transactions)
+}
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