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authorJoffrey BION <joffrey.bion@gmail.com>2018-06-10 18:33:01 +0200
committerJoffrey BION <joffrey.bion@gmail.com>2018-06-10 18:33:01 +0200
commitd7551f562d6b316100ea0aee285624b531b5648f (patch)
tree7157c44e7b3e9fca2a2d50d2fe1b52c7019d68a0 /frontend
parentFinish moving components out of /scenes package (diff)
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Improve lobby's style
Diffstat (limited to 'frontend')
-rw-r--r--frontend/src/components/game-browser/GameList.jsx2
-rw-r--r--frontend/src/components/lobby/Lobby.jsx20
-rw-r--r--frontend/src/components/lobby/PlayerList.jsx37
-rw-r--r--frontend/src/models/games.js2
4 files changed, 36 insertions, 25 deletions
diff --git a/frontend/src/components/game-browser/GameList.jsx b/frontend/src/components/game-browser/GameList.jsx
index 08ce92e9..6363cff2 100644
--- a/frontend/src/components/game-browser/GameList.jsx
+++ b/frontend/src/components/game-browser/GameList.jsx
@@ -15,7 +15,7 @@ type GameListProps = {
};
const GameListPresenter = ({ games, joinGame }: GameListProps) => (
- <table className='pt-html-table pt-interactive'>
+ <table className='pt-html-table'>
<thead>
<GameListHeaderRow />
</thead>
diff --git a/frontend/src/components/lobby/Lobby.jsx b/frontend/src/components/lobby/Lobby.jsx
index ea865025..b4e323a8 100644
--- a/frontend/src/components/lobby/Lobby.jsx
+++ b/frontend/src/components/lobby/Lobby.jsx
@@ -3,33 +3,28 @@ import { Button } from '@blueprintjs/core';
import { List } from 'immutable';
import React, { Component } from 'react';
import { connect } from 'react-redux';
-import { PlayerList } from '../../components/lobby/PlayerList';
import type { Game } from '../../models/games';
import type { Player } from '../../models/players';
import { actions, getCurrentGame } from '../../redux/games';
-import { getPlayers } from '../../redux/players';
+import { getCurrentPlayer, getPlayers } from '../../redux/players';
+import { PlayerList } from './PlayerList';
export type LobbyProps = {
currentGame: Game,
+ currentPlayer: Player,
players: List<Player>,
startGame: () => void,
}
class LobbyPresenter extends Component<LobbyProps> {
- getTitle() {
- if (this.props.currentGame) {
- return this.props.currentGame.name + ' — Lobby';
- } else {
- return 'What are you doing here? You haven\'t joined a game yet!';
- }
- }
render() {
+ const {currentGame, currentPlayer, players, startGame} = this.props;
return (
<div>
- <h2>{this.getTitle()}</h2>
- <PlayerList players={this.props.players} />
- <Button onClick={this.props.startGame}>Start Game</Button>
+ <h2>{currentGame.name + ' — Lobby'}</h2>
+ <PlayerList players={players} owner={currentGame.owner} currentPlayer={currentPlayer}/>
+ <Button onClick={startGame}>Start Game</Button>
</div>
);
}
@@ -40,6 +35,7 @@ const mapStateToProps = state => {
console.info(game);
return {
currentGame: game,
+ currentPlayer: getCurrentPlayer(state),
players: game ? getPlayers(state.get('players'), game.players) : new List(),
};
};
diff --git a/frontend/src/components/lobby/PlayerList.jsx b/frontend/src/components/lobby/PlayerList.jsx
index db3d4418..e0528c97 100644
--- a/frontend/src/components/lobby/PlayerList.jsx
+++ b/frontend/src/components/lobby/PlayerList.jsx
@@ -1,23 +1,36 @@
//@flow
-import { Text } from '@blueprintjs/core';
+import { Icon, Text } from '@blueprintjs/core'
import { List } from 'immutable';
-import React from 'react';
+import * as React from 'react';
import { Flex } from 'reflexbox';
import { Player } from '../../models/players';
type PlayerListProps = {
- players: List<Player>;
+ players: List<Player>,
+ owner: string,
+ currentPlayer: Player,
};
-const PlayerItem = ({player}) => (
- <Flex>
- <Text>{player.displayName}</Text>
- <Text>({player.username})</Text>
- </Flex>
+const PlayerListItem = ({player, isOwner, isUser}) => (
+ <tr>
+ <td>
+ <Flex align='center'>
+ {isOwner && <Icon icon='badge' title='Game owner'/>}
+ {isUser && <Icon icon='user' title='This is you'/>}
+ </Flex>
+ </td>
+ <td>{player.displayName}</td>
+ <td>{player.username}</td>
+ </tr>
);
-export const PlayerList = ({players}: PlayerListProps) => (
- <div>
- {players.map(player => <PlayerItem key={player.username} player={player}/>)}
- </div>
+export const PlayerList = ({players, owner, currentPlayer}: PlayerListProps) => (
+ <table className='pt-html-table'>
+ <tbody>
+ {players.map(player => <PlayerListItem key={player.username}
+ player={player}
+ isOwner={player.username === owner}
+ isUser={player.username === currentPlayer.username}/>)}
+ </tbody>
+ </table>
);
diff --git a/frontend/src/models/games.js b/frontend/src/models/games.js
index dfa0591d..7a8dfbc7 100644
--- a/frontend/src/models/games.js
+++ b/frontend/src/models/games.js
@@ -38,6 +38,7 @@ export type GameState = 'LOBBY' | 'PLAYING';
export type GameShape = {
id: number,
name: string | void,
+ owner: string,
players: List<string>,
settings: SettingsType,
state: GameState,
@@ -49,6 +50,7 @@ export type GameNormalMapType = { [string]: GameShape };
const GameRecord: GameType = Record({
id: -1,
name: null,
+ owner: 'anonymous',
players: new List(),
settings: new Settings(),
state: 'LOBBY',
bgstack15