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authorVictor Chabbert <chabbertvi@eisti.eu>2017-05-30 22:12:53 +0200
committerVictor Chabbert <chabbertvi@eisti.eu>2017-05-30 22:12:53 +0200
commitd537784fa1a7780338197a6d1fb1e6187a6df1ec (patch)
tree3aad952889cf51614f601b89b073aa1c391392cb /frontend
parentChange type imports (diff)
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Add types to game files
Diffstat (limited to 'frontend')
-rw-r--r--frontend/src/components/gameList.js10
-rw-r--r--frontend/src/containers/gameBrowser.js10
-rw-r--r--frontend/src/models/games.js2
-rw-r--r--frontend/src/redux/games.js12
-rw-r--r--frontend/src/sagas.js7
-rw-r--r--frontend/src/sagas/gameBrowser.js13
-rw-r--r--frontend/src/utils/websocket.js37
7 files changed, 65 insertions, 26 deletions
diff --git a/frontend/src/components/gameList.js b/frontend/src/components/gameList.js
index 17dad16f..22366c5c 100644
--- a/frontend/src/components/gameList.js
+++ b/frontend/src/components/gameList.js
@@ -1,12 +1,16 @@
+// @flow
import React from 'react';
import { Flex } from 'reflexbox';
import { Text, Space, Button } from 'rebass';
-const GameList = ({ games, joinGame }) => (
+import type { List } from 'immutable';
+import type { Game } from '../models/games';
+
+const GameList = ({ games, joinGame }: { games: List<Game>, joinGame: (gameId: string) => void }) => (
<div>
- {games.map((game, index) => {
+ {games.map((game: Game, index: number) => {
return (
- <Flex key={index}>
+ <Flex key={game.get('displayName', index)}>
<Text>{game.name}</Text>
<Space auto />
<Button onClick={() => joinGame(game.id)}>Join</Button>
diff --git a/frontend/src/containers/gameBrowser.js b/frontend/src/containers/gameBrowser.js
index 89ac56e3..b654e9d9 100644
--- a/frontend/src/containers/gameBrowser.js
+++ b/frontend/src/containers/gameBrowser.js
@@ -2,8 +2,8 @@
import React, { Component } from 'react';
import type { List } from 'immutable';
-import type { GamesType } from '../models/games';
-import type { PlayerType } from '../models/players';
+import type { Games } from '../models/games';
+import type { Player } from '../models/players';
import { connect } from 'react-redux';
import { Space, InlineForm, Text } from 'rebass';
@@ -15,8 +15,10 @@ import { getAllGames, actions } from '../redux/games';
class GameBrowser extends Component {
props: {
- currentPlayer: PlayerType,
- games: List<GamesType>
+ currentPlayer: Player,
+ games: List<Games>,
+ createGame: (gameName: string) => void,
+ joinGame: (gameId: string) => void
};
_gameName: string | void = undefined;
diff --git a/frontend/src/models/games.js b/frontend/src/models/games.js
index e48bf23f..aab37aea 100644
--- a/frontend/src/models/games.js
+++ b/frontend/src/models/games.js
@@ -55,7 +55,7 @@ const GameRecord: GameType = Record({
export class Game extends GameRecord {}
export type GamesShape = {
- all: Map<Games>,
+ all: Map<Game>,
current: string
};
export type GamesType = Record<GamesShape>;
diff --git a/frontend/src/redux/games.js b/frontend/src/redux/games.js
index 6cc8f4c5..8926e84b 100644
--- a/frontend/src/redux/games.js
+++ b/frontend/src/redux/games.js
@@ -1,7 +1,9 @@
// @flow
import { fromJS } from 'immutable';
import GamesState from '../models/games';
-import type { GameMapType, GameNormalMapType, GameShape } from "../models/games";
+import type { GameMapType, GameNormalMapType, GameShape, Game } from '../models/games';
+import type { Map, List } from 'immutable';
+
export const types = {
UPDATE_GAMES: 'GAME/UPDATE_GAMES',
REQUEST_CREATE_GAME: 'GAME/REQUEST_CREATE_GAME',
@@ -36,7 +38,7 @@ export default (state: GamesState = new GamesState(), action: Actions) => {
}
};
-export const getAllGamesById = games => games.all;
-export const getAllGames = games => getAllGamesById(games).toList();
-export const getGame = (games, id) => getAllGamesById(games).get(`${id}`);
-export const getCurrentGame = games => getGame(games, games.current);
+export const getAllGamesById = (games: GamesState): Map<string, Game> => games.all;
+export const getAllGames = (games: GamesState): List<Game> => getAllGamesById(games).toList();
+export const getGame = (games: GamesState, id: string | number): Game => getAllGamesById(games).get(`${id}`);
+export const getCurrentGame = (games: GamesState) => getGame(games, games.current);
diff --git a/frontend/src/sagas.js b/frontend/src/sagas.js
index 9606d552..037aa9ed 100644
--- a/frontend/src/sagas.js
+++ b/frontend/src/sagas.js
@@ -6,8 +6,11 @@ import { makeSagaRoutes } from './routes';
import { createWsConnection } from './utils/websocket';
import errorHandlingSaga from './sagas/errors';
-export default function* rootSaga(history) {
- let wsConnection;
+import type { SocketObjectType } from './utils/websocket';
+import type { History } from 'react-router';
+
+export default function* rootSaga(history: History): * {
+ let wsConnection: SocketObjectType | void;
try {
wsConnection = yield call(createWsConnection);
} catch (error) {
diff --git a/frontend/src/sagas/gameBrowser.js b/frontend/src/sagas/gameBrowser.js
index 5492107a..55927bf2 100644
--- a/frontend/src/sagas/gameBrowser.js
+++ b/frontend/src/sagas/gameBrowser.js
@@ -1,3 +1,4 @@
+// @flow
import { call, put, take, apply } from 'redux-saga/effects';
import { createSubscriptionChannel } from '../utils/websocket';
import { push } from 'react-router-redux';
@@ -8,7 +9,9 @@ import { game as gameSchema, gameList as gameListSchema } from '../schemas/games
import { actions as gameActions, types } from '../redux/games';
import { actions as playerActions } from '../redux/players';
-function* watchGames({ socket }) {
+import type { SocketObjectType, SocketType } from '../utils/websocket';
+
+function* watchGames({ socket }: { socket: SocketType }): * {
const gamesChannel = yield call(createSubscriptionChannel, socket, '/topic/games');
try {
while (true) {
@@ -23,7 +26,7 @@ function* watchGames({ socket }) {
}
}
-function* watchLobbyJoined({ socket }) {
+function* watchLobbyJoined({ socket }: { socket: SocketType }): * {
const joinedLobbyChannel = yield call(createSubscriptionChannel, socket, '/user/queue/lobby/joined');
try {
const joinedLobby = yield take(joinedLobbyChannel);
@@ -38,21 +41,21 @@ function* watchLobbyJoined({ socket }) {
}
}
-function* createGame({ socket }) {
+function* createGame({ socket }: { socket: SocketType }): * {
while (true) {
const { gameName } = yield take(types.REQUEST_CREATE_GAME);
yield apply(socket, socket.send, ['/app/lobby/create', JSON.stringify({ gameName }), {}]);
}
}
-function* joinGame({ socket }) {
+function* joinGame({ socket }: { socket: SocketType }): * {
while (true) {
const { gameId } = yield take(types.REQUEST_JOIN_GAME);
yield apply(socket, socket.send, ['/app/lobby/join', JSON.stringify({ gameId }), {}]);
}
}
-function* gameBrowserSaga(socketConnection) {
+function* gameBrowserSaga(socketConnection: SocketObjectType): * {
yield [
call(watchGames, socketConnection),
call(watchLobbyJoined, socketConnection),
diff --git a/frontend/src/utils/websocket.js b/frontend/src/utils/websocket.js
index 2751b16c..b01531cf 100644
--- a/frontend/src/utils/websocket.js
+++ b/frontend/src/utils/websocket.js
@@ -5,17 +5,42 @@ import { eventChannel } from 'redux-saga';
const wsURL = '/seven-wonders-websocket';
-export const createWsConnection = (headers: Object = {}) =>
+export type FrameType = {
+ body: string,
+ command: string,
+ header: {
+ 'heart-beat': number,
+ 'user-name': string,
+ version: string
+ }
+};
+export type SocketType = {
+ connect: (headers: Object, onSucces: (frame: FrameType) => void, onReject: (error: any) => void) => void,
+ subscribe: (path: string, callback: (event: any) => void) => Object
+};
+export type SocketSubscriptionType = {
+ id: string,
+ unsubscribe: () => void
+};
+export type SocketEventType = {
+ body: string
+};
+export type SocketObjectType = {
+ frame: FrameType,
+ socket: SocketType
+};
+
+export const createWsConnection = (headers: Object = {}): Promise<SocketObjectType> =>
new Promise((resolve, reject) => {
- let socket = Stomp.over(new SockJS(wsURL), {
+ let socket: SocketType = Stomp.over(new SockJS(wsURL), {
debug: process.env.NODE_ENV !== 'production',
});
- socket.connect(headers, frame => resolve({ frame, socket }), reject);
+ socket.connect(headers, (frame: FrameType) => resolve({ frame, socket }), reject);
});
-export const createSubscriptionChannel = (socket: any, path: string) => {
- return eventChannel(emitter => {
- const socketSubscription = socket.subscribe(path, event => {
+export const createSubscriptionChannel = (socket: SocketType, path: string) => {
+ return eventChannel((emitter: (data: any) => void) => {
+ const socketSubscription: SocketSubscriptionType = socket.subscribe(path, (event: SocketEventType) => {
emitter(JSON.parse(event.body));
});
return () => socketSubscription.unsubscribe();
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