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author | Joffrey BION <joffrey.bion@gmail.com> | 2018-06-10 15:41:42 +0200 |
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committer | Joffrey BION <joffrey.bion@gmail.com> | 2018-06-10 15:46:50 +0200 |
commit | bd212b997b2c7293f98db6a6be2b2900da87af6f (patch) | |
tree | cd97259ebef04d63eb1c6bdf7b93e3bcfb75234d /frontend/src/scenes/Lobby | |
parent | Remove unnecessary prop types exports (diff) | |
download | seven-wonders-bd212b997b2c7293f98db6a6be2b2900da87af6f.tar.gz seven-wonders-bd212b997b2c7293f98db6a6be2b2900da87af6f.tar.bz2 seven-wonders-bd212b997b2c7293f98db6a6be2b2900da87af6f.zip |
Finish moving components out of /scenes package
Diffstat (limited to 'frontend/src/scenes/Lobby')
-rw-r--r-- | frontend/src/scenes/Lobby/index.js | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/frontend/src/scenes/Lobby/index.js b/frontend/src/scenes/Lobby/index.js deleted file mode 100644 index b0b9adac..00000000 --- a/frontend/src/scenes/Lobby/index.js +++ /dev/null @@ -1,51 +0,0 @@ -//@flow -import { Button } from '@blueprintjs/core'; -import { List } from 'immutable'; -import React, { Component } from 'react'; -import { connect } from 'react-redux'; -import { PlayerList } from '../../components/PlayerList'; -import type { Game } from '../../models/games'; -import type { Player } from '../../models/players'; -import { actions, getCurrentGame } from '../../redux/games'; -import { getPlayers } from '../../redux/players'; - -export type LobbyProps = { - currentGame: Game, - players: List<Player>, - startGame: () => void, -} - -class LobbyPresenter extends Component<LobbyProps> { - getTitle() { - if (this.props.currentGame) { - return this.props.currentGame.name + ' — Lobby'; - } else { - return 'What are you doing here? You haven\'t joined a game yet!'; - } - } - - render() { - return ( - <div> - <h2>{this.getTitle()}</h2> - <PlayerList players={this.props.players} /> - <Button onClick={this.props.startGame}>Start Game</Button> - </div> - ); - } -} - -const mapStateToProps = state => { - const game = getCurrentGame(state.get('games')); - console.info(game); - return { - currentGame: game, - players: game ? getPlayers(state.get('players'), game.players) : new List(), - }; -}; - -const mapDispatchToProps = { - startGame: actions.requestStartGame, -}; - -export const Lobby = connect(mapStateToProps, mapDispatchToProps)(LobbyPresenter); |