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author | Victor Chabbert <chabbertvi@eisti.eu> | 2017-05-28 20:42:21 +0200 |
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committer | Victor Chabbert <chabbertvi@eisti.eu> | 2017-05-28 20:42:21 +0200 |
commit | 0bf423172ffb2e4030b521b0985d133cb5c61dd9 (patch) | |
tree | 0c24821770274a414f80b3092d5be54902c042d9 /frontend/src/redux/games.js | |
parent | Fix proxy not working since CRA upgrade (diff) | |
download | seven-wonders-0bf423172ffb2e4030b521b0985d133cb5c61dd9.tar.gz seven-wonders-0bf423172ffb2e4030b521b0985d133cb5c61dd9.tar.bz2 seven-wonders-0bf423172ffb2e4030b521b0985d133cb5c61dd9.zip |
Move to immutable with Records
Diffstat (limited to 'frontend/src/redux/games.js')
-rw-r--r-- | frontend/src/redux/games.js | 29 |
1 files changed, 11 insertions, 18 deletions
diff --git a/frontend/src/redux/games.js b/frontend/src/redux/games.js index 9ef0e7cd..d5953db1 100644 --- a/frontend/src/redux/games.js +++ b/frontend/src/redux/games.js @@ -1,4 +1,5 @@ -import Immutable from 'seamless-immutable'; +import { fromJS } from 'immutable'; +import GamesState from '../models/games'; export const types = { UPDATE_GAMES: 'GAME/UPDATE_GAMES', @@ -10,37 +11,29 @@ export const types = { }; export const actions = { - updateGames: games => ({ type: types.UPDATE_GAMES, games: Immutable(games) }), + updateGames: games => ({ type: types.UPDATE_GAMES, games: fromJS(games) }), requestJoinGame: gameId => ({ type: types.REQUEST_JOIN_GAME, gameId }), requestCreateGame: gameName => ({ type: types.REQUEST_CREATE_GAME, gameName, }), requestStartGame: () => ({ type: types.REQUEST_START_GAME }), - enterLobby: lobby => ({ type: types.ENTER_LOBBY, lobby: Immutable(lobby) }), + enterLobby: lobby => ({ type: types.ENTER_LOBBY, lobby: fromJS(lobby) }), enterGame: () => ({ type: types.ENTER_GAME }), }; -const initialState = Immutable.from({ - all: {}, - current: '', -}); - -export default (state = initialState, action) => { +export default (state = new GamesState(), action) => { switch (action.type) { case types.UPDATE_GAMES: - return Immutable.merge(state, { all: action.games }, { deep: true }); + return state.addGames(action.games); case types.ENTER_LOBBY: - return state.set('current', action.lobby.id); + return state.set('current', action.lobby.get('id')); default: return state; } }; -export const getAllGamesById = state => state.games.all; -export const getAllGames = state => { - let gamesById = getAllGamesById(state); - return Object.keys(gamesById).map(k => gamesById[k]); -}; -export const getGame = (state, id) => getAllGamesById(state)[id]; -export const getCurrentGame = state => getGame(state, state.games.current); +export const getAllGamesById = games => games.all; +export const getAllGames = games => getAllGamesById(games).toList(); +export const getGame = (games, id) => getAllGamesById(games).get(`${id}`); +export const getCurrentGame = games => getGame(games, games.current); |