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author | Joffrey BION <joffrey.bion@gmail.com> | 2018-06-09 16:23:49 +0200 |
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committer | Joffrey BION <joffrey.bion@gmail.com> | 2018-06-09 17:22:40 +0200 |
commit | b064ffab80cfccd0cfaa326275a5a3194e112be6 (patch) | |
tree | e136aeab7da5f52acbf65e1b1f36e41c2b4ab7a0 /frontend/src/models | |
parent | Refresh dependencies (diff) | |
download | seven-wonders-b064ffab80cfccd0cfaa326275a5a3194e112be6.tar.gz seven-wonders-b064ffab80cfccd0cfaa326275a5a3194e112be6.tar.bz2 seven-wonders-b064ffab80cfccd0cfaa326275a5a3194e112be6.zip |
Improve game list's style
Diffstat (limited to 'frontend/src/models')
-rw-r--r-- | frontend/src/models/games.js | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/frontend/src/models/games.js b/frontend/src/models/games.js index 6420e06d..dfa0591d 100644 --- a/frontend/src/models/games.js +++ b/frontend/src/models/games.js @@ -34,12 +34,13 @@ const SettingsRecord: SettingsType = Record({ }); export class Settings extends SettingsRecord {} +export type GameState = 'LOBBY' | 'PLAYING'; export type GameShape = { id: number, name: string | void, players: List<string>, settings: SettingsType, - state: "LOBBY" | "TODO" + state: GameState, }; export type GameType = Record<GameShape>; export type GameMapType = Map<string, GameShape>; |