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author | jbion <joffrey.bion@amadeus.com> | 2019-02-26 20:30:59 +0100 |
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committer | jbion <joffrey.bion@amadeus.com> | 2019-02-26 20:30:59 +0100 |
commit | 6c7724ddd48f518cbee0437fa36b105da3ce5852 (patch) | |
tree | 279d0f625d82c9d3d38d12ac6fce4b303e906f2f /frontend/src/components | |
parent | Fix wonder images aspect ratio (diff) | |
download | seven-wonders-6c7724ddd48f518cbee0437fa36b105da3ce5852.tar.gz seven-wonders-6c7724ddd48f518cbee0437fa36b105da3ce5852.tar.bz2 seven-wonders-6c7724ddd48f518cbee0437fa36b105da3ce5852.zip |
Add board and played cards
Diffstat (limited to 'frontend/src/components')
-rw-r--r-- | frontend/src/components/game/Board.css | 34 | ||||
-rw-r--r-- | frontend/src/components/game/Board.jsx | 68 | ||||
-rw-r--r-- | frontend/src/components/game/CardImage.css | 4 | ||||
-rw-r--r-- | frontend/src/components/game/CardImage.jsx | 19 | ||||
-rw-r--r-- | frontend/src/components/game/GameScene.jsx | 7 | ||||
-rw-r--r-- | frontend/src/components/game/Hand.css | 10 |
6 files changed, 131 insertions, 11 deletions
diff --git a/frontend/src/components/game/Board.css b/frontend/src/components/game/Board.css new file mode 100644 index 00000000..0c0d49c9 --- /dev/null +++ b/frontend/src/components/game/Board.css @@ -0,0 +1,34 @@ +.board { + width: 100vw +} + +.cards { + width: 100vw; +} + +.card-column { + height: 40vh; + margin: auto; + position: relative; + width: 15vw; +} + +.card { + position: absolute; + /* dynamic positioning in JS */ +} + +.table-card-img { + max-width: 10vw; + max-height: 25vh; +} + +.wonder { + width: 100vw; + text-align: center; +} + +.wonder-img { + max-height: 30vh; + max-width: 95vw; +} diff --git a/frontend/src/components/game/Board.jsx b/frontend/src/components/game/Board.jsx new file mode 100644 index 00000000..9c5db971 --- /dev/null +++ b/frontend/src/components/game/Board.jsx @@ -0,0 +1,68 @@ +import React from 'react'; +import type { ApiBoard, ApiTableCard, ApiWonder } from '../../api/model'; +import './Board.css' +import { CardImage } from './CardImage'; + +// card offsets in % of their size when displayed in columns +const xOffset = 20; +const yOffset = 23; + +type BoardProps = { + board: ApiBoard, +} + +export const Board = ({board}: BoardProps) => { + return <div className='board'> + <TableCards cards={board.playedCards}/> + <Wonder wonder={board.wonder}/> + </div>; +}; + +type TableCardsProps = { + cards: ApiTableCard[], +} + +const TableCards = ({cards}: TableCardsProps) => { + // TODO split cards into multiple columns + return <div className="cards"> + <TableCardColumn cards={cards}/> + </div> +}; + +type TableCardColumnProps = { + cards: ApiTableCard[] +} + +const TableCardColumn = ({cards}: TableCardColumnProps) => { + return <div className="card-column"> + {cards.map((c, i) => <TableCard key={c.name} card={c} indexInColumn={i}/>)} + </div> +}; + +type TableCardProps = { + card: ApiTableCard, + indexInColumn: number, +} + +const TableCard = ({card, indexInColumn}: TableCardProps) => { + let style = { + transform: `translate(${indexInColumn * xOffset}%, ${indexInColumn * yOffset}%)`, + zIndex: indexInColumn, + }; + return <div className="card" style={style}> + <CardImage card={card} otherClasses="table-card-img"/> + </div> +}; + +type WonderProps = { + wonder: ApiWonder, +} + +const Wonder = ({wonder}: WonderProps) => { + return <div className="wonder"> + <img src={`/images/wonders/${wonder.image}`} + title={wonder.name} + alt={`Wonder ${wonder.name}`} + className="wonder-img"/> + </div> +}; diff --git a/frontend/src/components/game/CardImage.css b/frontend/src/components/game/CardImage.css new file mode 100644 index 00000000..795c1503 --- /dev/null +++ b/frontend/src/components/game/CardImage.css @@ -0,0 +1,4 @@ +.card-img { + border-radius: 5%; + box-shadow: 2px 2px 5px black; +} diff --git a/frontend/src/components/game/CardImage.jsx b/frontend/src/components/game/CardImage.jsx index 110d9883..3c8a9f07 100644 --- a/frontend/src/components/game/CardImage.jsx +++ b/frontend/src/components/game/CardImage.jsx @@ -1,15 +1,26 @@ import React from 'react'; import type { ApiCard } from '../../api/model'; -import './Hand.css' +import './CardImage.css' type CardImageProps = { card: ApiCard, - otherClasses: string + otherClasses: string, + highlightColor?: string } -export const CardImage = ({card, otherClasses}: CardImageProps) => { +export const CardImage = ({card, otherClasses, highlightColor}: CardImageProps) => { + const style = highlightStyle(highlightColor); return <img src={`/images/cards/${card.image}`} title={card.name} alt={'Card ' + card.name} - className={`card-img ${otherClasses}`}/> + className={`card-img ${otherClasses}`} + style={style}/> }; + +function highlightStyle(highlightColor?: string) { + if (highlightColor) { + return { boxShadow: `0 0 1rem 0.1rem ${highlightColor}` }; + } else { + return {}; + } +} diff --git a/frontend/src/components/game/GameScene.jsx b/frontend/src/components/game/GameScene.jsx index 23be5ef1..5221ab8e 100644 --- a/frontend/src/components/game/GameScene.jsx +++ b/frontend/src/components/game/GameScene.jsx @@ -9,6 +9,7 @@ import { actions } from '../../redux/actions/game'; import { getCurrentTurnInfo } from '../../redux/currentGame'; import { getCurrentGame } from '../../redux/games'; import { getCurrentPlayer, getPlayers } from '../../redux/players'; +import { Board } from './Board'; import { Hand } from './Hand'; import './GameScene.css' import { ProductionBar } from './ProductionBar'; @@ -29,11 +30,6 @@ class GameScenePresenter extends Component<GameSceneProps> { <div className='gameSceneRoot fullscreen'> {!this.props.turnInfo && <GamePreStart onReadyClicked={this.props.sayReady}/>} {this.props.turnInfo && this.turnInfoScene()} - - <h4 style={{marginTop: '2rem'}}>Debug</h4> - <div> - <pre>{JSON.stringify(this.props.turnInfo, null, 2) }</pre> - </div> </div> ); } @@ -43,6 +39,7 @@ class GameScenePresenter extends Component<GameSceneProps> { let board = turnInfo.table.boards[turnInfo.playerIndex]; return <div> <p>{turnInfo.message}</p> + <Board board={board}/> <Hand cards={turnInfo.hand} wonderUpgradable={turnInfo.wonderBuildability.buildable} prepareMove={this.props.prepareMove}/> diff --git a/frontend/src/components/game/Hand.css b/frontend/src/components/game/Hand.css index c1aed09f..d26ddfb5 100644 --- a/frontend/src/components/game/Hand.css +++ b/frontend/src/components/game/Hand.css @@ -1,15 +1,17 @@ .hand { align-items: center; - bottom: -11rem; + bottom: 0; display: flex; height: 345px; /* can hold enhanced cards */ left: 50%; + max-height: 25vw; position: absolute; - transform: translateX(-50%); + transform: translate(-50%, 55%); transition: 0.5s } .hand:hover { bottom: 4rem; + transform: translate(-50%, 0%); } .hand-card { @@ -23,6 +25,8 @@ box-shadow: 2px 2px 5px black; grid-row: 1; grid-column: 1; + max-width: 13vw; + max-height: 60vh; opacity: 1; transition: 0.1s; width: 11rem; @@ -33,6 +37,8 @@ .hand-card:hover .hand-card-img { box-shadow: 0 10px 40px black; width: 14rem; + max-width: 15vw; + max-height: 90vh; } .hand-card .action-buttons { |