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authorJoffrey BION <joffrey.bion@gmail.com>2018-06-10 15:41:42 +0200
committerJoffrey BION <joffrey.bion@gmail.com>2018-06-10 15:46:50 +0200
commitbd212b997b2c7293f98db6a6be2b2900da87af6f (patch)
treecd97259ebef04d63eb1c6bdf7b93e3bcfb75234d /frontend/src/components/lobby
parentRemove unnecessary prop types exports (diff)
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Finish moving components out of /scenes package
Diffstat (limited to 'frontend/src/components/lobby')
-rw-r--r--frontend/src/components/lobby/Lobby.jsx51
-rw-r--r--frontend/src/components/lobby/PlayerList.jsx23
2 files changed, 74 insertions, 0 deletions
diff --git a/frontend/src/components/lobby/Lobby.jsx b/frontend/src/components/lobby/Lobby.jsx
new file mode 100644
index 00000000..ea865025
--- /dev/null
+++ b/frontend/src/components/lobby/Lobby.jsx
@@ -0,0 +1,51 @@
+//@flow
+import { Button } from '@blueprintjs/core';
+import { List } from 'immutable';
+import React, { Component } from 'react';
+import { connect } from 'react-redux';
+import { PlayerList } from '../../components/lobby/PlayerList';
+import type { Game } from '../../models/games';
+import type { Player } from '../../models/players';
+import { actions, getCurrentGame } from '../../redux/games';
+import { getPlayers } from '../../redux/players';
+
+export type LobbyProps = {
+ currentGame: Game,
+ players: List<Player>,
+ startGame: () => void,
+}
+
+class LobbyPresenter extends Component<LobbyProps> {
+ getTitle() {
+ if (this.props.currentGame) {
+ return this.props.currentGame.name + ' — Lobby';
+ } else {
+ return 'What are you doing here? You haven\'t joined a game yet!';
+ }
+ }
+
+ render() {
+ return (
+ <div>
+ <h2>{this.getTitle()}</h2>
+ <PlayerList players={this.props.players} />
+ <Button onClick={this.props.startGame}>Start Game</Button>
+ </div>
+ );
+ }
+}
+
+const mapStateToProps = state => {
+ const game = getCurrentGame(state.get('games'));
+ console.info(game);
+ return {
+ currentGame: game,
+ players: game ? getPlayers(state.get('players'), game.players) : new List(),
+ };
+};
+
+const mapDispatchToProps = {
+ startGame: actions.requestStartGame,
+};
+
+export const Lobby = connect(mapStateToProps, mapDispatchToProps)(LobbyPresenter);
diff --git a/frontend/src/components/lobby/PlayerList.jsx b/frontend/src/components/lobby/PlayerList.jsx
new file mode 100644
index 00000000..db3d4418
--- /dev/null
+++ b/frontend/src/components/lobby/PlayerList.jsx
@@ -0,0 +1,23 @@
+//@flow
+import { Text } from '@blueprintjs/core';
+import { List } from 'immutable';
+import React from 'react';
+import { Flex } from 'reflexbox';
+import { Player } from '../../models/players';
+
+type PlayerListProps = {
+ players: List<Player>;
+};
+
+const PlayerItem = ({player}) => (
+ <Flex>
+ <Text>{player.displayName}</Text>
+ <Text>({player.username})</Text>
+ </Flex>
+);
+
+export const PlayerList = ({players}: PlayerListProps) => (
+ <div>
+ {players.map(player => <PlayerItem key={player.username} player={player}/>)}
+ </div>
+);
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