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authorjbion <joffrey.bion@amadeus.com>2019-02-25 21:39:47 +0100
committerjbion <joffrey.bion@amadeus.com>2019-02-25 21:39:47 +0100
commit6183c512c63ac94c479193fa50204ca1a5cbc62b (patch)
treebc2ef10a80c150aaaad3900adcc46fa3547332e5 /frontend/src/components/game
parentMove resource images to frontend (diff)
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Add production bar
Diffstat (limited to 'frontend/src/components/game')
-rw-r--r--frontend/src/components/game/GameScene.jsx10
-rw-r--r--frontend/src/components/game/Hand.css6
-rw-r--r--frontend/src/components/game/ProductionBar.css49
-rw-r--r--frontend/src/components/game/ProductionBar.jsx74
4 files changed, 133 insertions, 6 deletions
diff --git a/frontend/src/components/game/GameScene.jsx b/frontend/src/components/game/GameScene.jsx
index 035d9694..18d7ca26 100644
--- a/frontend/src/components/game/GameScene.jsx
+++ b/frontend/src/components/game/GameScene.jsx
@@ -11,6 +11,7 @@ import { getCurrentGame } from '../../redux/games';
import { getCurrentPlayer, getPlayers } from '../../redux/players';
import { Hand } from './Hand';
import './GameScene.css'
+import { ProductionBar } from './ProductionBar';
type GameSceneProps = {
game: Game,
@@ -38,11 +39,14 @@ class GameScenePresenter extends Component<GameSceneProps> {
}
turnInfoScene() {
+ let turnInfo = this.props.turnInfo;
+ let board = turnInfo.table.boards[turnInfo.playerIndex];
return <div>
- <p>{this.props.turnInfo.message}</p>
- <Hand cards={this.props.turnInfo.hand}
- wonderUpgradable={this.props.turnInfo.wonderBuildability.buildable}
+ <p>{turnInfo.message}</p>
+ <Hand cards={turnInfo.hand}
+ wonderUpgradable={turnInfo.wonderBuildability.buildable}
prepareMove={this.props.prepareMove}/>
+ <ProductionBar production={board.production}/>
</div>
}
}
diff --git a/frontend/src/components/game/Hand.css b/frontend/src/components/game/Hand.css
index 01c17763..c1aed09f 100644
--- a/frontend/src/components/game/Hand.css
+++ b/frontend/src/components/game/Hand.css
@@ -1,6 +1,6 @@
.hand {
align-items: center;
- bottom: -14rem;
+ bottom: -11rem;
display: flex;
height: 345px; /* can hold enhanced cards */
left: 50%;
@@ -9,7 +9,7 @@
transition: 0.5s
}
.hand:hover {
- bottom: 1rem;
+ bottom: 4rem;
}
.hand-card {
@@ -20,7 +20,7 @@
.hand-card .hand-card-img {
border-radius: 0.5rem;
- box-shadow: 0 0 10px black;
+ box-shadow: 2px 2px 5px black;
grid-row: 1;
grid-column: 1;
opacity: 1;
diff --git a/frontend/src/components/game/ProductionBar.css b/frontend/src/components/game/ProductionBar.css
new file mode 100644
index 00000000..34765128
--- /dev/null
+++ b/frontend/src/components/game/ProductionBar.css
@@ -0,0 +1,49 @@
+.production-bar {
+ align-items: center;
+ background: lightgray;
+ bottom: 0;
+ border-top: 1px #8b8b8b solid;
+ background: linear-gradient(#eaeaea, #888 7%);
+ box-shadow: 0 0 15px 0 #747474;
+ display: flex;
+ height: 3.5rem;
+ position: fixed;
+ width: 100vw;
+}
+
+.fixed-resources {
+ margin: auto;
+ display: flex;
+}
+.alternative-resources {
+ margin: auto;
+ display: flex;
+}
+
+.resource-with-count {
+ margin-left: 2px
+}
+.resource-choice {
+ margin-left: 2px;
+}
+
+.resource-img {
+ height: 3rem;
+ vertical-align: middle;
+ width: 3rem;
+}
+
+.resource-count {
+ font-family: fantasy;
+ font-size: 1.5rem;
+ margin-left: 0.2rem;
+ vertical-align: middle;
+}
+
+.choice-separator {
+ font-size: 2rem;
+ vertical-align: middle;
+ margin: 5px;
+ color: #c29929;
+ text-shadow: 0 0 1px black;
+}
diff --git a/frontend/src/components/game/ProductionBar.jsx b/frontend/src/components/game/ProductionBar.jsx
new file mode 100644
index 00000000..623389aa
--- /dev/null
+++ b/frontend/src/components/game/ProductionBar.jsx
@@ -0,0 +1,74 @@
+import React from 'react';
+import type { ApiCountedResource, ApiProduction, ApiResourceType } from '../../api/model';
+import './ProductionBar.css'
+
+type ProductionBarProps = {
+ production: ApiProduction,
+}
+
+export const ProductionBar = ({production}: ProductionBarProps) => {
+ return <div className='production-bar'>
+ <FixedResources resources={production.fixedResources}/>
+ <AlternativeResources resources={production.alternativeResources}/>
+ </div>;
+};
+
+type FixedResourcesProps = {
+ resources: ApiCountedResource[],
+}
+
+const FixedResources = ({resources}: FixedResourcesProps) => {
+ return <div className="fixed-resources">
+ {resources.map(r => <ResourceCount key={r.type} resource={r}/>)}
+ </div>
+};
+
+type ResourceCountProps = {
+ resource: ApiCountedResource,
+}
+
+const ResourceCount = ({resource}: ResourceCountProps) => {
+ return <div className="resource-with-count">
+ <ResourceImage type={resource.type}/>
+ <span className="resource-count">× {resource.count}</span>
+ </div>
+};
+
+type AlternativeResourcesProps = {
+ resources: ApiResourceType[][],
+}
+
+const AlternativeResources = ({resources}: AlternativeResourcesProps) => {
+ return <div className="alternative-resources">
+ {resources.map((types, i) => <ResourceChoice key={i} types={types}/>)}
+ </div>
+};
+
+type ResourceChoiceProps = {
+ types: ApiResourceType[],
+}
+
+const ResourceChoice = ({types}: ResourceChoiceProps) => {
+ let typeImages = types.map(type => <ResourceImage key={type} type={type}/>);
+ let separator = <span className="choice-separator">∕</span>;
+ return <div className="resource-choice">
+ {intersperce(typeImages, separator)}
+ </div>
+};
+
+function intersperce(array: T[], separator: T): T[] {
+ let result = array.reduce((acc, elt) => acc.concat(elt, separator), []);
+ return result.slice(0, -1);
+}
+
+type ResourceImageProps = {
+ type: ApiResourceType,
+}
+
+const ResourceImage = ({type}: ResourceImageProps) => {
+ return <img src={getImagePath(type)} title={type} alt={type} className="resource-img"/>
+};
+
+function getImagePath(resourceType: ApiResourceType): string {
+ return `/images/resources/${resourceType.toLowerCase()}.png`;
+}
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