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authorJoffrey BION <joffrey.bion@gmail.com>2018-06-09 16:23:49 +0200
committerJoffrey BION <joffrey.bion@gmail.com>2018-06-09 17:22:40 +0200
commitb064ffab80cfccd0cfaa326275a5a3194e112be6 (patch)
treee136aeab7da5f52acbf65e1b1f36e41c2b4ab7a0 /frontend/src/components/game-browser/GameList.jsx
parentRefresh dependencies (diff)
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Improve game list's style
Diffstat (limited to 'frontend/src/components/game-browser/GameList.jsx')
-rw-r--r--frontend/src/components/game-browser/GameList.jsx54
1 files changed, 42 insertions, 12 deletions
diff --git a/frontend/src/components/game-browser/GameList.jsx b/frontend/src/components/game-browser/GameList.jsx
index e3601d51..5ec2303b 100644
--- a/frontend/src/components/game-browser/GameList.jsx
+++ b/frontend/src/components/game-browser/GameList.jsx
@@ -1,11 +1,13 @@
// @flow
-import { Button, Text } from '@blueprintjs/core';
+import { Button, Icon } from '@blueprintjs/core';
import type { List } from 'immutable';
import React from 'react';
import { connect } from 'react-redux';
-import { Flex } from 'reflexbox';
import type { Game } from '../../models/games';
import { actions, getAllGames } from '../../redux/games';
+import './GameList.css';
+import { GameStatus } from './GameStatus';
+import { PlayerCount } from './PlayerCount';
type GameListProps = {
games: List<Game>,
@@ -13,18 +15,46 @@ type GameListProps = {
};
const GameListPresenter = ({ games, joinGame }: GameListProps) => (
- <div>
- {games.map((game: Game, index: number) => {
- return (
- <Flex key={game.get('displayName', index)}>
- <Text>{game.name}</Text>
- <Button onClick={() => joinGame(game.id)}>Join</Button>
- </Flex>
- );
- })}
- </div>
+ <table className='pt-html-table pt-interactive'>
+ <thead>
+ <GameListHeaderRow />
+ </thead>
+ <tbody>
+ {games.map((game: Game) => <GameListItemRow key={game.id} game={game} joinGame={joinGame}/>)}
+ </tbody>
+ </table>
);
+const GameListHeaderRow = () => (
+ <tr>
+ <th>Name</th>
+ <th>Status</th>
+ <th>Nb Players</th>
+ <th>Join</th>
+ </tr>
+);
+
+const GameListItemRow = ({game, joinGame}) => (
+ <tr>
+ <td>{game.name}</td>
+ <td>
+ <GameStatus state={game.state} />
+ </td>
+ <td>
+ <PlayerCount nbPlayers={game.players.size} />
+ </td>
+ <td>
+ <JoinButton game={game} joinGame={joinGame}/>
+ </td>
+ </tr>
+);
+
+const JoinButton = ({game, joinGame}) => {
+ const disabled = game.state !== 'LOBBY';
+ const icon = <Icon icon='arrow-right' title={false} />;
+ return <Button minimal disabled={disabled} icon={icon} title='Join Game' onClick={() => joinGame(game.id)}/>;
+};
+
const mapStateToProps = state => ({
games: getAllGames(state.get('games')),
});
bgstack15