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author | jbion <joffrey.bion@amadeus.com> | 2019-05-13 14:15:27 +0200 |
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committer | jbion <joffrey.bion@amadeus.com> | 2019-05-13 14:15:27 +0200 |
commit | ba9b2ffae4d687bc352a84e9f914da3617ac30d9 (patch) | |
tree | b5e118d94fb07cc784b5d2001d00e6e17f166817 /doc | |
parent | Remove flow-related stuff (diff) | |
download | seven-wonders-ba9b2ffae4d687bc352a84e9f914da3617ac30d9.tar.gz seven-wonders-ba9b2ffae4d687bc352a84e9f914da3617ac30d9.tar.bz2 seven-wonders-ba9b2ffae4d687bc352a84e9f914da3617ac30d9.zip |
Rephrase Kotlin migration explanation
Diffstat (limited to 'doc')
-rw-r--r-- | doc/decisions_history.md | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/doc/decisions_history.md b/doc/decisions_history.md index 5090876d..72ab06a2 100644 --- a/doc/decisions_history.md +++ b/doc/decisions_history.md @@ -1,17 +1,19 @@ # Technical decisions and issues log -## 2018.07.05-10 Kotlin Migration +## 2018.07.05-10 Kotlin Migration of the Backend [@joffrey-bion][1] — :key: *Backend, Kotlin* -I recently fell in love with Kotlin, as it seems to improve the few things I disliked about Java: +Kotlin really improves on Java on multiple aspects: -- no unnecessary verbosity, Kotlin is much more condensed than Java: properties, streams, data classes, etc. There -seems to be idioms for most things developers do all the time. -- non-nullability is enforced at compile time when using non nullable types (no more NPEs and unnecessary null checks) -- Kotlin stdlib has 2 different interfaces for read only and mutable collections +- nullability is encoded in the type system, which means no more NPEs and unnecessary null checks +- no unnecessary verbosity: Kotlin is much more condensed than Java for declaring classes and all their members, +implementing delegation, transforming collections, etc. +- the stdlib has 2 different interfaces for read only and mutable collections +- extension functions allow to add methods to an existing type without extending it +- and many more... -Kotlin claims complete interoperability with Java and the possibility of incremental migration, so I decided to give -it a try and migrated the game engine and backend server of Seven Wonders to see how it goes and if I could do this +Kotlin is completely interoperable with Java and can be adopted incrementally, so I decided to give it a try. +I migrated the game engine and backend server of Seven Wonders to see how it goes and if I could do this kind of change at work. For now, this has been quite a success. ## 2017.08-2018.04 Livedoc development |