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author | Joffrey Bion <joffrey.bion@booking.com> | 2020-07-01 22:52:12 +0200 |
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committer | Joffrey Bion <joffrey.bion@booking.com> | 2020-07-01 23:00:36 +0200 |
commit | 420a4c922101668578792c76493be2cb9eea19f3 (patch) | |
tree | df6a204c4bbd809a43b7f571fb223bed5a825583 | |
parent | Use font from CDN instead of relying on "fantasy" (diff) | |
download | seven-wonders-420a4c922101668578792c76493be2cb9eea19f3.tar.gz seven-wonders-420a4c922101668578792c76493be2cb9eea19f3.tar.bz2 seven-wonders-420a4c922101668578792c76493be2cb9eea19f3.zip |
Add setup sidebar to choose wonder sides
Resolves:
https://github.com/joffrey-bion/seven-wonders/issues/35
3 files changed, 85 insertions, 23 deletions
diff --git a/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/api/Lobby.kt b/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/api/Lobby.kt index 1438600a..324482bb 100644 --- a/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/api/Lobby.kt +++ b/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/api/Lobby.kt @@ -20,6 +20,10 @@ data class LobbyDTO( val hasEnoughPlayers: Boolean, val maxPlayersReached: Boolean ) { + private val wondersByName = allWonders.associateBy { it.name } + + fun findWonder(name: String): PreGameWonder = wondersByName[name] ?: error("Unknown wonder '$name'") + fun joinability(userDisplayName: String): Actionability = when { state != State.LOBBY -> Actionability(false, "Cannot join: the game has already started") maxPlayersReached -> Actionability(false, "Cannot join: the game is full") diff --git a/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/wonders/Wonders.kt b/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/wonders/Wonders.kt index 888e1c47..fcecd010 100644 --- a/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/wonders/Wonders.kt +++ b/sw-common-model/src/commonMain/kotlin/org/luxons/sevenwonders/model/wonders/Wonders.kt @@ -32,11 +32,9 @@ enum class WonderSide { fun List<PreGameWonder>.deal(nbPlayers: Int, random: Random = Random): List<AssignedWonder> = shuffled(random).take(nbPlayers).map { it.withRandomSide(random) } -fun PreGameWonder.withRandomSide(random: Random = Random): AssignedWonder { - val side = WonderSide.values().random(random) - val sideImage = images.getValue(side) - return AssignedWonder(name, side, sideImage) -} +fun PreGameWonder.withRandomSide(random: Random = Random): AssignedWonder = withSide(WonderSide.values().random(random)) + +fun PreGameWonder.withSide(side: WonderSide): AssignedWonder = AssignedWonder(name, side, images.getValue(side)) @Serializable data class ApiWonder( diff --git a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/lobby/Lobby.kt b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/lobby/Lobby.kt index 910fd71d..763898b3 100644 --- a/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/lobby/Lobby.kt +++ b/sw-ui/src/main/kotlin/org/luxons/sevenwonders/ui/components/lobby/Lobby.kt @@ -1,15 +1,12 @@ package org.luxons.sevenwonders.ui.components.lobby -import com.palantir.blueprintjs.Intent -import com.palantir.blueprintjs.bpButton -import com.palantir.blueprintjs.bpNonIdealState +import com.palantir.blueprintjs.* import kotlinx.css.* import kotlinx.css.properties.* -import kotlinx.html.DIV import org.luxons.sevenwonders.model.api.LobbyDTO import org.luxons.sevenwonders.model.api.PlayerDTO -import org.luxons.sevenwonders.model.wonders.AssignedWonder -import org.luxons.sevenwonders.model.wonders.deal +import org.luxons.sevenwonders.model.wonders.* +import org.luxons.sevenwonders.model.wonders.withRandomSide import org.luxons.sevenwonders.ui.redux.* import react.RBuilder import react.RComponent @@ -18,6 +15,7 @@ import react.RState import react.dom.* import styled.css import styled.styledDiv +import styled.styledH2 private val BOT_NAMES = listOf("Wall-E", "B-Max", "Sonny", "T-800", "HAL", "GLaDOS") @@ -52,10 +50,13 @@ class LobbyPresenter(props: LobbyProps) : RComponent<LobbyProps, RState>(props) h2 { +"${currentGame.name} — Lobby" } radialPlayerList(currentGame.players, currentPlayer) actionButtons(currentPlayer, currentGame) + if (currentPlayer.isGameOwner) { + sideBar(currentGame) + } } } - private fun RDOMBuilder<DIV>.actionButtons(currentPlayer: PlayerDTO, currentGame: LobbyDTO) { + private fun RBuilder.actionButtons(currentPlayer: PlayerDTO, currentGame: LobbyDTO) { styledDiv { css { position = Position.fixed @@ -64,10 +65,10 @@ class LobbyPresenter(props: LobbyProps) : RComponent<LobbyProps, RState>(props) transform { translate((-50).pct) } } if (currentPlayer.isGameOwner) { - startButton(currentGame, currentPlayer) - addBotButton(currentGame) - reorderPlayersButton(currentGame) - randomizeWondersButton(currentGame) + bpButtonGroup { + startButton(currentGame, currentPlayer) + addBotButton(currentGame) + } } else { leaveButton() } @@ -88,10 +89,38 @@ class LobbyPresenter(props: LobbyProps) : RComponent<LobbyProps, RState>(props) } } + private fun RBuilder.sideBar(currentGame: LobbyDTO) { + styledDiv { + css { + position = Position.fixed + top = 2.rem + right = 1.rem + width = 15.rem + } + bpCard(Elevation.ONE) { + styledH2 { + css { + margin(top = 0.px) + } + +"Game setup" + } + bpDivider() + h3 { + +"Players" + } + reorderPlayersButton(currentGame) + h3 { + +"Wonders" + } + randomizeWondersButton(currentGame) + wonderSideSelectionGroup(currentGame) + } + } + } + private fun RBuilder.addBotButton(currentGame: LobbyDTO) { bpButton( large = true, - intent = Intent.NONE, icon = "plus", rightIcon = "desktop", title = if (currentGame.maxPlayersReached) "Max players reached" else "Add a bot to this game", @@ -109,13 +138,13 @@ class LobbyPresenter(props: LobbyProps) : RComponent<LobbyProps, RState>(props) private fun RBuilder.reorderPlayersButton(currentGame: LobbyDTO) { bpButton( - large = true, - intent = Intent.NONE, icon = "random", rightIcon = "people", title = "Re-order players randomly", onClick = { reorderPlayers(currentGame) } - ) + ) { + +"Reorder players" + } } private fun reorderPlayers(currentGame: LobbyDTO) { @@ -124,13 +153,36 @@ class LobbyPresenter(props: LobbyProps) : RComponent<LobbyProps, RState>(props) private fun RBuilder.randomizeWondersButton(currentGame: LobbyDTO) { bpButton( - large = true, - intent = Intent.NONE, icon = "random", title = "Re-assign wonders to players randomly", onClick = { randomizeWonders(currentGame) } ) { - +"W" + +"Randomize wonders" + } + } + + private fun RBuilder.wonderSideSelectionGroup(currentGame: LobbyDTO) { + h4 { + +"Select wonder sides:" + } + bpButtonGroup { + bpButton( + icon = "random", + title = "Re-roll wonder sides randomly", + onClick = { randomizeWonderSides(currentGame) } + ) + bpButton( + title = "Choose side A for everyone", + onClick = { setWonderSides(currentGame, WonderSide.A) } + ) { + +"A" + } + bpButton( + title = "Choose side B for everyone", + onClick = { setWonderSides(currentGame, WonderSide.B) } + ) { + +"B" + } } } @@ -138,6 +190,14 @@ class LobbyPresenter(props: LobbyProps) : RComponent<LobbyProps, RState>(props) props.reassignWonders(currentGame.allWonders.deal(currentGame.players.size)) } + private fun randomizeWonderSides(currentGame: LobbyDTO) { + props.reassignWonders(currentGame.players.map { currentGame.findWonder(it.wonder.name).withRandomSide() }) + } + + private fun setWonderSides(currentGame: LobbyDTO, side: WonderSide) { + props.reassignWonders(currentGame.players.map { currentGame.findWonder(it.wonder.name).withSide(side) }) + } + private fun RBuilder.leaveButton() { bpButton( large = true, |