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// **************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
// * Copyright (C) 2008-2011 ZenJu (zhnmju123 AT gmx.de) *
// **************************************************************************
#ifndef FILE_HANDLING_H_INCLUDED
#define FILE_HANDLING_H_INCLUDED
#include "zstring.h"
#include "file_error.h"
#include "int64.h"
#include "file_id_def.h"
namespace zen
{
struct CallbackRemoveDir;
struct CallbackMoveFile;
struct CallbackCopyFile;
bool fileExists (const Zstring& filename); //throw() check whether file or symlink exists
bool dirExists (const Zstring& dirname); //throw() check whether directory or symlink exists
bool symlinkExists (const Zstring& objname); //throw() check whether a symbolic link exists
bool somethingExists(const Zstring& objname); //throw() check whether any object with this name exists
//check whether two folders are located on the same (logical) volume
//left and right directories NEED NOT yet exist! volume prefix is sufficient! path may end with PATH_SEPARATOR
enum ResponseSame
{
IS_SAME_YES,
IS_SAME_NO,
IS_SAME_CANT_SAY
};
ResponseSame onSameVolume(const Zstring& folderLeft, const Zstring& folderRight); //throw()
enum ProcSymlink
{
SYMLINK_DIRECT,
SYMLINK_FOLLOW
};
Int64 getFileTime(const Zstring& filename, ProcSymlink procSl); //throw FileError
void setFileTime(const Zstring& filename, const Int64& modificationTime, ProcSymlink procSl); //throw FileError
//symlink handling: always evaluate target
UInt64 getFilesize(const Zstring& filename); //throw FileError
//file handling
bool removeFile(const Zstring& filename); //return "true" if file was actually deleted; throw FileError
void removeDirectory(const Zstring& directory, CallbackRemoveDir* callback = NULL); //throw FileError
//rename file or directory: no copying!!!
void renameFile(const Zstring& oldName, const Zstring& newName); //throw FileError;
//move source to target; expectations: all super-directories of target exist
//"ignoreExisting": if target already exists, source is deleted
void moveFile(const Zstring& sourceFile, const Zstring& targetFile, bool ignoreExisting, CallbackMoveFile* callback); //throw FileError;
//move source to target including subdirectories
//"ignoreExisting": existing directories and files will be enriched
void moveDirectory(const Zstring& sourceDir, const Zstring& targetDir, bool ignoreExisting, CallbackMoveFile* callback); //throw FileError;
//creates superdirectories automatically:
void createDirectory(const Zstring& directory, const Zstring& templateDir, bool copyFilePermissions); //throw FileError;
void createDirectory(const Zstring& directory); //throw FileError; -> function overload avoids default parameter ambiguity issues!
struct FileAttrib
{
UInt64 fileSize;
Int64 modificationTime; //time_t UTC compatible
FileId sourceFileId;
FileId targetFileId;
};
void copyFile(const Zstring& sourceFile, //throw FileError, ErrorTargetPathMissing, ErrorFileLocked (Windows-only)
const Zstring& targetFile, //symlink handling: dereference source
bool copyFilePermissions,
bool transactionalCopy,
CallbackCopyFile* callback, //may be NULL
FileAttrib* newAttrib = NULL); //return current attributes at the time of copy
//Note: it MAY happen that copyFile() leaves temp files behind, e.g. temporary network drop.
// => clean them up at an appropriate time (automatically set sync directions to delete them). They have the following ending:
const Zstring TEMP_FILE_ENDING = Zstr(".ffs_tmp");
void copySymlink(const Zstring& sourceLink, const Zstring& targetLink, bool copyFilePermissions); //throw FileError
//----------- callbacks ---------------
struct CallbackRemoveDir
{
virtual ~CallbackRemoveDir() {}
virtual void notifyFileDeletion(const Zstring& filename) = 0; //one call for each (existing) object!
virtual void notifyDirDeletion (const Zstring& dirname ) = 0; //
};
struct CallbackCopyFile //callback functionality
{
virtual ~CallbackCopyFile() {}
//if target is existing user needs to implement deletion: copyFile() NEVER deletes target if already existing!
//if transactionalCopy == true, full read access on source had been proven at this point, so it's safe to delete it.
virtual void deleteTargetFile(const Zstring& targetFile) = 0; //may throw exceptions
//may throw:
//Linux: unconditionally
//Windows: first exception is swallowed, requestUiRefresh() is then called again where it should throw again and exception will propagate as expected
virtual void updateCopyStatus(UInt64 totalBytesTransferred) = 0;
};
struct CallbackMoveFile //callback functionality
{
virtual ~CallbackMoveFile() {} //see CallbackCopyFile for limitations when trowing exceptions!
virtual void onBeforeFileMove(const Zstring& fileFrom, const Zstring& fileTo) = 0; //one call before each (planned) move
virtual void onBeforeDirMove (const Zstring& dirFrom, const Zstring& dirTo ) = 0; //
virtual void objectProcessed() = 0; //one call after each completed move (count objects total)
//called frequently if move has to revert to copy + delete:
virtual void updateStatus(Int64 bytesDelta) = 0;
};
}
#endif //FILE_HANDLING_H_INCLUDED
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