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// **************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
// **************************************************************************
#ifndef CUSTOMBUTTON_H_INCLUDED
#define CUSTOMBUTTON_H_INCLUDED
#include <wx/bmpbuttn.h>
namespace zen
{
//zen::BitmapButton behaves like wxButton but optionally adds bitmap labels
class BitmapButton : public wxBitmapButton
{
public:
BitmapButton(wxWindow* parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
void setBitmapFront(const wxBitmap& bitmap, size_t spaceAfter = 0); //...and enlarge button if required!
void setTextLabel( const wxString& text);
void setBitmapBack( const wxBitmap& bitmap, size_t spaceBefore = 0); //
private:
wxBitmap createBitmapFromText(const wxString& text);
void refreshButtonLabel();
wxBitmap bitmapFront;
unsigned int m_spaceAfter;
wxString textLabel;
unsigned int m_spaceBefore;
wxBitmap bitmapBack;
};
//set bitmap label flicker free!
void setImage(wxBitmapButton& button, const wxBitmap& bmp);
}
#endif // CUSTOMBUTTON_H_INCLUDED
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